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"It's a museum piece!"
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Adaptive Helm it was an object ending in

Recipe
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Cost analysis
Gold value- 10% cooldown reduction = 266.67
- 350 health = 933.33
- 100% base health regen = 300
- 55 magic resistance = 990
- Total Gold Value = 2490
- Total Gold Value = 2490
Gold efficiency *
Adaptive Helm is 88.93% gold profitable
without your passive.
Similar Objects


Strategy
Adaptive Helm is useful against repetitive magic damage:
- Prolonged damage like
Toxic Shot of
Teemo,
Flare
Brand, o
Liandry's Torment.
- Prolonged damage to area like
Loto Mortal de
Katarina,
The balancer
Rumble,
Raven Storm
Fiddlesticks, o
Cloak of Solar Fire.
- Skills that deal multiple instances of magic damage like
Unleashed Power of
Syndra o
Download Stone from
Taliyah.
- Low cooldown abilities like
Twin Fangs of
Cassiopeia.
- Basic attacks modified as
Hextech ammunition
Corki or magic damage on hitting like
Celestial Fire Sword of
Kayle.
- Prolonged damage like
- Upon receiving subsequent magic damage, the animation of the unique passive effect indicates the direction to the responsible enemy. This can be used as a counter to
Teemo.
- Hide
- Show
Updated up to V10.22.
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Effect type | Objects |
---|---|
Magic Aura Damage | ![]() ![]() ![]() ![]() ![]() |
Extended magic damage | ![]() ![]() ![]() |
Magic damage on hit | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Magic damage per damage | ![]() Worn Spell Stealer's Edge Worn Spell Thief's Edge ![]() Worn Frostfang Worn Frostfang ![]() ![]() |
Magic damage when hit | ![]() ![]() |
Multiple instances of magic damage | ![]() |
Runes will only activate the passive of Adaptive Helm if your adaptive damage is magic.
Runes | Condition |
---|---|
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On some champions with abilities that can reduce the rune's cooldown multiple times. |
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With cooldown reset, two triggers on the same target |
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Perfectly framed second trigger |
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Shield and basic attack then repeat |
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Curiosities

Patch History
V10.23 - Eliminate- Removed from the game.
- Magic damage reduction increased from 15% to 20%.
- Health increased to 350 from 300.
- Recipe:
Annulamagia Cloak +
Specter Habit +
Rejuvenation Pearl + 1000
= 2800
- +300 health.
- +55 magic resistance.
- + 100% base health regeneration.
- + 10% cooldown reduction.
- Unique Passive: Taking magic damage from an ability or effect reduces all subsequent magic damage taken from that ability or effect by 15% for 4 seconds.
References
Object list
Initial Objects










































































































































































































































































































Cost analysis
Gold value- 10% cooldown reduction = 266.67
- 350 health = 933.33
- 100% base health regen = 300
- 55 magic resistance = 990
- Total Gold Value = 2490
- Total Gold Value = 2490
Gold efficiency *
Adaptive Helm is 88.93% gold profitable
without your passive.
Similar Objects


Strategy
Adaptive Helm is useful against repetitive magic damage:
- Prolonged damage like
Toxic Shot of
Teemo,
Flare
Brand, o
Liandry's Torment.
- Prolonged damage to area like
Loto Mortal de
Katarina,
The balancer
Rumble,
Raven Storm
Fiddlesticks, o
Cloak of Solar Fire.
- Skills that deal multiple instances of magic damage like
Unleashed Power of
Syndra o
Download Stone from
Taliyah.
- Low cooldown abilities like
Twin Fangs of
Cassiopeia.
- Basic attacks modified as
Hextech ammunition
Corki or magic damage on hitting like
Celestial Fire Sword of
Kayle.
- Prolonged damage like
- Upon receiving subsequent magic damage, the animation of the unique passive effect indicates the direction to the responsible enemy. This can be used as a counter to
Teemo.
- Hide
- Show
Updated up to V10.22.
Champion | Skills | Number of skills affected |
---|---|---|
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2 |
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Passive of ![]() |
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Effect type | Objects |
---|---|
Magic Aura Damage | ![]() ![]() ![]() ![]() ![]() |
Extended magic damage | ![]() ![]() ![]() |
Magic damage on hit | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Magic damage per damage | ![]() Worn Spell Stealer's Edge Worn Spell Thief's Edge ![]() Worn Frostfang Worn Frostfang ![]() ![]() |
Magic damage when hit | ![]() ![]() |
Multiple instances of magic damage | ![]() |
Runes will only activate the passive of Adaptive Helm if your adaptive damage is magic.
Runes | Condition |
---|---|
![]() |
On some champions with abilities that can reduce the rune's cooldown multiple times. |
![]() |
With cooldown reset, two triggers on the same target |
![]() |
Perfectly framed second trigger |
![]() |
Shield and basic attack then repeat |
![]() |
Curiosities

Patch History
V10.23 - Eliminate- Removed from the game.
- Magic damage reduction increased from 15% to 20%.
- Health increased to 350 from 300.
- Recipe:
Annulamagia Cloak +
Specter Habit +
Rejuvenation Pearl + 1000
= 2800
- +300 health.
- +55 magic resistance.
- + 100% base health regeneration.
- + 10% cooldown reduction.
- Unique Passive: Taking magic damage from an ability or effect reduces all subsequent magic damage taken from that ability or effect by 15% for 4 seconds.
References
Object list
Initial Objects










































































































































































































































































































Object list
Initial Objects









































































































































































































































































































