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Attack damage (o AD Attack Damage) directly increases the physical damage of a unit's basic attacks and also improves the damage of some champions' abilities. Each champion starts out with some basic attack damage that increases at each level. Additionally, various champion items and abilities, as well as spells, upgrades, runes, and masteries grant bonus attack damage. A champion's total attack damage is the basic attack damage plus the bonus attack damage.
This statistic accumulates additively under most circumstances. When there are percentage attack damage bonuses, they are added first if there are multiple sources and then multiplied to the champion's total attack damage.
At 18th level, the basic attack damage ranges from 84.8 ( Orianna) to 139 ( Mega Gnar).
Attack damage has a theoretical gold value of 36g per unit. This means that the Greatsword and Picacha are the most profitable core AD objects, with a gold / AD rate of 31 and 35 respectively. The costs of these stats are always offset by the increased final costs of your upgraded items, so La Sanguinaria and the Infinity Edge still cover expenses at 36 gold every 1 AD.
Summary
- 1 Increasing attack damage
- 1.1 Objects
- 1.2 Champions Skills
- 1.3 Masteries
- 1.4 Speech
- 1.5 Neutral improvements
- 2 Decreasing attack damage
- 2.1 Champion skills
- 3 Champion Attack Damage List
- 4 Trivia
Increasing attack damage
Objects
Main article: Attack damage itemsChampion Skills
Please note: Only the additional attack damage effect of these skills is shown, to read more information about each of these skills, follow the link for each one.
- Unwavering Will of Alistar increases his attack damage by 60/75/90 for 7 seconds.
- masochism of Dr. Mundo increases his attack damage by 40/55/70/85/100 plus 0.4 / 0.55 / 0.7 / 0.85 / 1 for every 1% of his life lost for 5 seconds.
- Raising Morale Raising Morale Gangplank passively increases his attack damage by 8/10/12/14 / 16. He can activate this ability to increase his attack damage instead by 12/19/26/33/40 and the attack damage of nearby allied champions. in half that amount for 7 seconds.
- War Trail of Hecarim passively gains attack damage equal to 15 - 30 (based on level)% of his bonus movement speed.
- Eye of the Storm Janna increases a friendly unit's attack damage by 14/23/32/41/50 (+ 10% AP) for 5 seconds or until the shield is broken.
- Brutal Attacks Brutal Attacks of Malphite increases his attack damage by 20/25/30/35/40% for 6 seconds.
- Estilo Wuju de Master Yi passively increases his attack damage by 10% of his attack damage when the ability is not on cooldown.
- Fury of the Sands Nasus grants him 6.375% of the damage he deals as Attack Damage.
- Duskbringer of Nocturne grants him 15/25/35/45/55 attack damage as long as he is in the path created by the ability.
- Paragon of Demacia Paragon of Demacia of Poppy increases her attack damage by 1.5 / 2 / 2.5 / 3 / 3.5 when hit by an attack or if she hits an enemy. This buff lasts 5 seconds and stacks up to 10 times. She can activate this ability to gain maximum stacks.
- Spike Shell Rammus passively increases his attack damage by 25% of his armor.
- Empowered Fierceness Empowered Fierceness of Rengar increases his attack damage by 10% for 5 seconds.
- Sword of Exile by Riven increases her attack damage by 20% for 15 seconds.
- Glow of Taric increases his attack damage by 30/50/70 and half that to nearby allied champions for 10 seconds.
- Chew on Trundle increases his attack damage by 20/25/30/35/40 for 8 seconds.
- Bloodlust of Tryndamere passively increases his attack damage by 5/10/15/20/25 plus 0.15 / 0.2 / 0.25 / 0.3 / 0.35 for every 1% of his maximum health lost.
- Ra-ta-ta-ta Ra-ta-ta-ta de Twitch increases his attack damage by 20/28/36 for 7 seconds.
- End time of Vayne increases her attack damage by 30/50/70 for 8/10/12 seconds.
- Living Shadow of Zed passively increases his bonus attack power by 5/10/15/20/25%.
Master Degrees
- Brute Force Brute Force increases your champion's attack damage by 0.22 / 0.44 / 0.66 per level (4/8/12 bonus attack damage at level 18).
- Martial Mastery Martial Mastery increases your champion's attack damage by 4.
Runes
- The Might and Strength runes increase attack damage.
Name | Type | Grade 1 (Minor) | Grade 2 (Normal) | Grade 3 (Major) |
---|---|---|---|---|
Might
(Attack damage per level) |
Brand
|
0.06 per level (1.45)
30 |
0.08 per level (1.94)
165 |
0.13 per level (2.34)
410 |
Seal
|
0.03 per level (0.72)
15 |
0.04 per level (0.98)
80 |
0.06 per level (1.08)
205 | |
Glyph
|
0.02 per level (0.48)
30 |
0.03 per level (0.57)
165 |
0.04 per level (0.73)
410 | |
Quintessence
|
0.14 per level (2.52)
40 |
0.19 per level (3.42)
205 |
0.25 per level (4.5)
515 | |
Force
(Attack damage) |
Brand
|
0.53
15 |
0.74
80 |
0.95
205 |
Seal
|
0.24
15 |
0.33
80 |
0.43
205 | |
Glyph
|
0.15
15 |
0.21
80 |
0.28
205 | |
Quintessence
|
1.25
80 |
1.75
410 |
2.25
1025 |
Neutral improvements
- The Hand of the Baron Hand of the Baron buff grants up to 40 attack damage and bonus ability power (scaling over game time) for 3 minutes.
Decreasing attack damage
Champion abilities
Please note: Only the attack damage reduction effect of these skills is shown, to read more information about each of these skills, follow the link for each one. Effects that reduce damage taken are not the same as lowering the champion's attack damage.
- Mocking Scream of Tryndamere reduces the attack damage of nearby enemy champions by 20/35/50/65/80 for 4 seconds.
- Chew on Trundle reduces the opponent's attack damage by 10 / 12.5 / 15 / 17.5 / 20 for 8 seconds.
Champion Attack Damage List
Main article: List of attack damage for all champions Champions with the highest and lowest base damageChampion level | Top 5 champions | Worst 5 champions | ||
---|---|---|---|---|
1 level | 1. Maokai | 63.54 damage | 1. Orianna | 40.368 damage |
2. Kalista | 67 damage | 2. Karthus | 45.66 damage | |
3. Warwick | 65 damage | 3. Miss Fortune | 50 damage | |
4. singed | 62.32 damage | 4. Lulu | 46.368 damage | |
5. Gallium | 59 damage | 5. Thresh | 56 damage | |
4. Jax | ||||
4. malphite | ||||
18 level | 1. Mordekaiser | 129 damage | 1. Miss Fortune | 95.9 damage |
2. Illaoi | 153 damage | 2. Kindred | 103.42 damage | |
3. Darius | 149 damage | 3. Vayne | 100.12 damage | |
4. Thread | 142.5 damage | 4. Orianna | 84.568 damage | |
5. Skarner | 141.5 damage | 5. Thresh | 93.4 damage |
Trivia
- In addition to Sion, who can theoretically get infinite attack damage with Soul Furnace and Atma Impaler Atma Impaler, the highest attack damage obtainable on a champion is 1499.70 ..., in Malphite. To reach this amount, you must:
- Be level 18.
- Have less than 30% life.
- Have a Sword of the Occult Sword of the Occult fully charged, four Bloodbath and Maws of Malmortius.
- Have a rune page filled with Progressive Attack Damage runes.
- Highest level in Martial Mastery, Martial Mastery, Brute Force Brute Force, and Warlord Warlord.
- Own upgrade Exalted with Baron Nashor.
- Consumed an Elixir of the Fortress Elixir of the Fortress.
- Being affected by the auras of abilities Glow of Taric and Raising Morale Raising Morale by Gangplank nearby.
- Being affected by a teammate's aura with a Herald of Zeke Herald of Zeke.
- Being under the influence of Eye of the Storm cast by Janna with maximum amount of ability power.
Offensive |
Attack damage True Damage Critical Strike Lifesteal Armor Penetration Magic Penetration Skill Power Spell Vampirism Attack Speed Movement Speed |
---|---|
Defensive |
Armor Health Regeneration Magic Resistance Tenacity Health |
Utility |
Mana Mana Regeneration Cooldown Reduction |
Other |
Experience · Gold generation · Scope |
Offensive |
Attack damage True Damage Critical Strike Lifesteal Armor Penetration Magic Penetration Skill Power Spell Vampirism Attack Speed Movement Speed |
---|---|
Defensive |
Armor Health Regeneration Magic Resistance Tenacity Health |
Utility |
Mana Mana Regeneration Cooldown Reduction |
Other |
Experience · Gold generation · Scope |