![]() |
"It's a museum piece!"
|
Crimson Blade was a legendary item in

Recipe
![]() ![]() ![]() | ||||||||||||
|
||||||||||||
|
||||||||||||
Cost analysis
Gold value- 50 attack damage = 1750
- Total Gold Value = 1750
- Total Gold Value = 1750
- 10 lethality = 50
- Total Gold Value = 2362.5
- Total Gold Value = 2362.5
Blood Quest Gold Value at level 1
- 8 lethality = 40
- 20% attack speed = 500
- Total Gold Value = 2902.5
- Total Gold Value = 2902.5
Blood Quest Gold Value at level 18
- 8 lethality = 40
- 80% attack speed = 2000
- Total Gold Value = 4402.5
- Total Gold Value = 4402.5
Gold efficiency *
Crimson Blade is 78.75% gold profitable
. While Blood Search is active, his gold efficiency increases to 96.75% - 146.75%.
Similar Objects




Notes
- Blood Search considers all units
champions, including lures.
Trivia

Season 6 version
- Hide
- Show
Crimson Blade

Availability |
|
---|---|
Zone | Legendary |
Statistics |
+45 Attack Damage + 10% Life Steal |
Passive | Unique: Basic Attacks grant +6 Attack Damage and + 1% Lifesteal for 8 seconds (stacking up to 5 times). |
Menu |
Attack> Damage Attack> Life Steal |
Cost of the object | 2275g (600g) |
Sale value | 1593g |
Object code | 3181 |
Recipe
![]() ![]() ![]() | ||||||||||
|
||||||||||
![]() ![]() |
||||||||||
Cost analysis
Gold value
- 45 Attack Damage = 1620g
- 10% Lifesteal = 550g
- Total Gold Value = 2170g
Gold Value per Accumulation
- 6 Attack Damage = 216g
- 1% Lifesteal = 55g
- Total Gold Value = 271g
Total Gold Value (Fully Accumulated) = 3525g
Gold efficiency *
Crimson Blade it is 95.4% profitable. Its efficiency increases by 11.9% per accumulation, becoming fully profitable with the first load and reaching a profitability of 154.9% being fully accumulated.
Similar objects

Notes
- E Crimson Blade E Crimson Blade was released for the Dominion game mode where it replaces
The Sanguinaria. It is also available in Howling Abyss and Twisted Treeline.
- Multiple
Crimson Blades they do not grant additional stacks for each basic attack, nor do they increase the maximum number of stacks obtainable.
Strategy
- Since
Crimson Blade requires the wielder to stay in combat to gain stacks, it is often convenient to attack minions while waiting for an initiation to ensure the weapon will be fully stacked when a team fight begins.
Patch History
V10.9- Reduced total cost 3000
of 3100
.
- Combined cost reduced to 1000
from 1100
.
- Combined cost reduced to 1000
- Attack damage increased from 50 to 55.
- Total cost increased to 3100
of 3000
.
- Combined cost increased to 1100
of 1000
.
- Combined cost increased to 1100
- Bonus Attack Speed reduced to 20% - 80% (based on level) from 40% - 100% (based on level).
- Recipe:
Sawed Dagger +
Cetro Vampírico + 1000
= 3000
.
- Stats: 50 Attack Damage, 15% Lifesteal.
- Unique Passive: 10 Lethality.
- Unique Passive - Blood Search: While close to one or fewer visible enemy champions gain 8 lethality and 40% - 100% (based on level)} attack speed adicional, decaying for 3 seconds if other enemy champions get too close.
- Removed from the Twisted Treeline thus from the game.
- Removed from the Crystal Scar because the map was removed from the game.
- Total cost increased to 2400
of 2275
.
- Combine cost increased to 625
of 600
.
- Combine cost increased to 625
- Removed from Howling Abyss.
V4.14:
- Passive duration increased from 4 to 8 seconds.
- Attack damage increased from 40 to 45.
- Life steal reduced from 15% to 10%.
V3.13:
- Recipe cost increased from 500g to 600g.
- Cost increased from 2175g to 2275g.
- Attack damage reduced from 50 to 40.
V3.11:
- Changed recipe:
Picacha +
Vampiric Scepter + 500g = 2175g (total cost reduced from 2850g).
- Attack damage reduced from 65 to 50.
V1.0.0.154:
- Combination cost reduced from 800g to 500g.
- Attack damage increased from 60 to 65.
- Attack damage per stack increased from 5 to 6.
- Maximum stacks reduced from 7 to 5.
V1.0.0.152:
- Item cost increased from 2900 to 3150.
References
Object list
Initial Objects










































































































































































































































































































Cost analysis
Gold value- 50 attack damage = 1750
- Total Gold Value = 1750
- Total Gold Value = 1750
- 10 lethality = 50
- Total Gold Value = 2362.5
- Total Gold Value = 2362.5
Blood Quest Gold Value at level 1
- 8 lethality = 40
- 20% attack speed = 500
- Total Gold Value = 2902.5
- Total Gold Value = 2902.5
Blood Quest Gold Value at level 18
- 8 lethality = 40
- 80% attack speed = 2000
- Total Gold Value = 4402.5
- Total Gold Value = 4402.5
Gold efficiency *
Crimson Blade is 78.75% gold profitable
. While Blood Search is active, his gold efficiency increases to 96.75% - 146.75%.
Similar Objects




Notes
- Blood Search considers all units
champions, including lures.
Trivia

Season 6 version
- Hide
- Show
Crimson Blade

Availability |
|
---|---|
Zone | Legendary |
Statistics |
+45 Attack Damage + 10% Life Steal |
Passive | Unique: Basic Attacks grant +6 Attack Damage and + 1% Lifesteal for 8 seconds (stacking up to 5 times). |
Menu |
Attack> Damage Attack> Life Steal |
Cost of the object | 2275g (600g) |
Sale value | 1593g |
Object code | 3181 |
Recipe
![]() ![]() ![]() | ||||||||||
|
||||||||||
![]() ![]() |
||||||||||
Cost analysis
Gold value
- 45 Attack Damage = 1620g
- 10% Lifesteal = 550g
- Total Gold Value = 2170g
Gold Value per Accumulation
- 6 Attack Damage = 216g
- 1% Lifesteal = 55g
- Total Gold Value = 271g
Total Gold Value (Fully Accumulated) = 3525g
Gold efficiency *
Crimson Blade it is 95.4% profitable. Its efficiency increases by 11.9% per accumulation, becoming fully profitable with the first load and reaching a profitability of 154.9% being fully accumulated.
Similar objects

Notes
- E Crimson Blade E Crimson Blade was released for the Dominion game mode where it replaces
The Sanguinaria. It is also available in Howling Abyss and Twisted Treeline.
- Multiple
Crimson Blades they do not grant additional stacks for each basic attack, nor do they increase the maximum number of stacks obtainable.
Strategy
- Since
Crimson Blade requires the wielder to stay in combat to gain stacks, it is often convenient to attack minions while waiting for an initiation to ensure the weapon will be fully stacked when a team fight begins.
Patch History
V10.9- Reduced total cost 3000
of 3100
.
- Combined cost reduced to 1000
from 1100
.
- Combined cost reduced to 1000
- Attack damage increased from 50 to 55.
- Total cost increased to 3100
of 3000
.
- Combined cost increased to 1100
of 1000
.
- Combined cost increased to 1100
- Bonus Attack Speed reduced to 20% - 80% (based on level) from 40% - 100% (based on level).
- Recipe:
Sawed Dagger +
Cetro Vampírico + 1000
= 3000
.
- Stats: 50 Attack Damage, 15% Lifesteal.
- Unique Passive: 10 Lethality.
- Unique Passive - Blood Search: While close to one or fewer visible enemy champions gain 8 lethality and 40% - 100% (based on level)} attack speed adicional, decaying for 3 seconds if other enemy champions get too close.
- Removed from the Twisted Treeline thus from the game.
- Removed from the Crystal Scar because the map was removed from the game.
- Total cost increased to 2400
of 2275
.
- Combine cost increased to 625
of 600
.
- Combine cost increased to 625
- Removed from Howling Abyss.
V4.14:
- Passive duration increased from 4 to 8 seconds.
- Attack damage increased from 40 to 45.
- Life steal reduced from 15% to 10%.
V3.13:
- Recipe cost increased from 500g to 600g.
- Cost increased from 2175g to 2275g.
- Attack damage reduced from 50 to 40.
V3.11:
- Changed recipe:
Picacha +
Vampiric Scepter + 500g = 2175g (total cost reduced from 2850g).
- Attack damage reduced from 65 to 50.
V1.0.0.154:
- Combination cost reduced from 800g to 500g.
- Attack damage increased from 60 to 65.
- Attack damage per stack increased from 5 to 6.
- Maximum stacks reduced from 7 to 5.
V1.0.0.152:
- Item cost increased from 2900 to 3150.
References
Object list
Initial Objects










































































































































































































































































































Object list
Initial Objects









































































































































































































































































































