Notes
- In Howling Abyss, souls increase damage by 2 instead of 5.
- Dark Harvest does not trigger other effects (for example, Burn, Liandry's Anguish) but can be activated with Luden's Tempest.
- Dark Harvest It will activate on decoys, dealing damage and taking a soul out of them.
Strategy
- Dark Harvest is often taken in Howling Abyss as the single lane setup causes regular team clashes leading to many takedowns, producing more stacks than the average Summoner's Rift game.
Multimedia
Dark Harvest with PrecisionDark Harvest with WitchcraftDark Harvest with ValorInspired Dark HarvestVersion history
V10.9- Bug Fix: Now triggers correctly from active item damage.
- Base damage reduced to 20 - 60 (based on level) from 40 - 80 (based on level).
- Removed: You can no longer activate other effects (for example, Burn, Liandry's Torment) apart from Luden's Echo, the effect of which is designed to behave as a separate ability.
- ARAM only balance:
- Extra damage per soul reduced to 2 from 4.
- Base damage reduced to 40 - 80 (based on level) from 50 - 80 (based on level)
- Extra damage per soul reduced to 5 from 8.
- New Effects:
- Harm a champion below 50% of his life maxim by any means causes 50 - 80 (based on level) (+ 8 for Soul) (+ 25% AD adicional) (+ 15% PH) adicional de Adaptive damage and harvest 1 Soul. This cannot happen again for 45 seconds, resetting to 1.5 seconds at knock down a champion.
- In ARAM, souls increase damage by 4 instead of 8.
- Old effects:
- Enemy champions and allies, large subjects and Large monsters dying nearby, drop Soul Essences on the ground. These last 10 seconds or until they are collected by moving close to them. If you kill the target yourself, the Soul Essence will be automatically targeted. The champions grant 6 Soul Essences; the Large minions grant 4 Soul Essences; and the Large monsters grant 2 Soul Essences. The summoned units of selected champions are classified as large subjects.
- Collecting a Soul Essence empowers your next basic attack against a champion or enemy structure within 20 seconds to deal 20 - 60 (based on level) (+ total Soul Essences) (+ 25% AD adicional) (+ 20% PH) adicional de adaptive damage.
- After collecting 150 Soul Essences, you become Charged Soul, increasing the time to activate the enhanced attack to 300 seconds.
- Range: 1400/300
- Base damage reduced to 20 - 60 (based on level) from 40 - 80 (based on level).
- Bug Fixed: Fallen Soul Essences are now brighter and clearer for color blind players.
- ARAM only balance:
- Soul essences by demolition of champion reduced to 4 out of 5.
- Soul essences of Large minions reduced to 2 from 4.
- Bug Fixed: Fixed a bug where a VFX box would appear when a soul was dropped to the ground.
- Bug fixed: Fixed a bug where, if multiple players took Dark Harvest, only one of them could see the soul glow in the units that dropped the souls of Dark Harvest.
- Fixed Bug: In ARAM, the tooltip now correctly indicates that the souls of Champions are worth less than Soul Essences.
- Specific Map Balance: In ARAM, the Soul Essences of the champions were down to 5 out of 6.
- Key rune of Domination.
- Passive: Champions, large subjects and Large monsters drop Soul Essences upon death that you can collect by moving nearby. Collecting Soul Essences allows you to enhance your next attack against a champion or enemy structure within 20 seconds to deal 40 - 80 (based on level) (+ total Soul Essences) (+ 25% AD adicional) (+ 20% PH) adicional de adaptive damage.
- The souls of Champions grant 6 Soul Essences; the souls of the Large subjects grant 4 Soul Essences; and the souls of Large monsters grant 2 Soul Essences. The summoned units of selected champions are classified as large subjects.
- After collecting 150 Soul Essences, you become Charged Soul, increasing the time to activate the enhanced attack to 300 seconds.
- Adaptable: Causa physical damage or magic damage, depending on what would cause the most damage.
References
v eRunasPrecision | Offensive Strategy ▪
Lethal Rate ▪
On the Go ▪ Conqueror |
---|---|
Domination | Electrocute ▪
Predator ▪
Dark Harvest ▪ Rain of Swords |
Witchcraft | Invocation: Aery ▪
Arcane Comet ▪
Fast phase
|
Value | Grasp of the Perpetual ▪
Reply ▪
Guardian
|
Inspiration | Glacial Augment ▪
Open Spell Book ▪
Runa Universal
|
Eliminated | : File: Chrysalis rune.png: File: Chrysalis rune.png ▪: File: Reflective Breastplate rune.png: File: Reflective Breastplate rune.png ▪ Celestial Body Celestial Body ▪ Chrysalis ▪ Iron Skin Iron Skin ▪ Reflective Breastplate ▪ The Ultimate Hat The Ultimate Hat ▪ Trait: Domination Trait: Domination ▪ Trait: Inspiration Trait: Inspiration ▪ Trait: Accuracy Trait: Accuracy ▪ Trait: Valor Trait: Valor ▪ Trait: Witchcraft Trait: Witchcraft |
Precision | Offensive Strategy ▪
Lethal Rate ▪
On the Go ▪ Conqueror |
---|---|
Domination | Electrocute ▪
Predator ▪
Dark Harvest ▪ Rain of Swords |
Witchcraft | Invocation: Aery ▪
Arcane Comet ▪
Fast phase
|
Value | Grasp of the Perpetual ▪
Reply ▪
Guardian
|
Inspiration | Glacial Augment ▪
Open Spell Book ▪
Runa Universal
|
Eliminated | : File: Chrysalis rune.png: File: Chrysalis rune.png ▪: File: Reflective Breastplate rune.png: File: Reflective Breastplate rune.png ▪ Celestial Body Celestial Body ▪ Chrysalis ▪ Iron Skin Iron Skin ▪ Reflective Breastplate ▪ The Ultimate Hat The Ultimate Hat ▪ Trait: Domination Trait: Domination ▪ Trait: Inspiration Trait: Inspiration ▪ Trait: Accuracy Trait: Accuracy ▪ Trait: Valor Trait: Valor ▪ Trait: Witchcraft Trait: Witchcraft |