"You belong to a museum!"
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Fiery Death Claw it was a finished item in League of Legends. it was exclusive to Frenzy in the Nexus. [1]
Recipe
Fiery Death Claw3000 (850 ) | ||||||||||
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Unnecessarily Large Rod1250 | ||||||||||
Cost analysis
Gold value- 120 ability power = 2610
- 10% cooldown reduction = 266.67
- Total Gold Value = 2876.67
Gold efficiency *
- Fiery Death Claw it is 95.89% gold profitable without its asset.
Similar objects
Eco de Luden Zhonya's Hourglass Rabadon's Death Hat Veil of the BansheeNotes
A champion affected by the debuff.
- Activated damage triggers spell effects, such as Rylai's Crystal Scepter and spell vampirism, and is treated as a single spell target for the purpose of these effects. Does not apply champion-specific effects (such as Flare Brand).
- The debuff can be removed with Mercury.
Strategy
- It is best used for starting fights, as it amplifies all subsequent magic damage the target takes. It's worth noting that the damage amplifier would increase magic damage dealt from all sources, not just the owner of Fiery Deathclaw.
- Fiery Death Claw is a great option on explosive wizards that have the potential to kill enemies in a skill combo, such as Veigar and LeBlanc.
- Fiery Death Claw It is a better option when more than one member of a team deals mainly magic damage, such as an AP support.
Fiery Deathclaw Active.
Ancient Icon
Fiery Death ClawCuriosities
- When originally added Fiery Death Claw, was too powerful on certain champions and was removed and redesigned in its current iteration.
- Its previous behavior has now been restored and slightly modified in Liandry's Torment.
- In patch V1.0.0.61, the object was redeployed with new functionality.
- Fiery Death Claw, Omen of Randuin, Shurelya's reverie and Youmuu's Ghost Sword were released as a quartet of sister items that share similar characteristics, specifically having an active ability and a gold-generating item in their recipe. [2]
- Skills that deal higher damage also increase the damage dealt by Fiery Death Claw (for example, Hemophagus of Vladimir).
- In addition, the weakening of Fiery Death Claw stacks additively with other sources of amplification of damage taken "by percentile (for example, Hemophagus of Vladimir)
- However, it stacks multiplicatively with all percentile damage dealt amplification sources (for example, Hemophagus of Vladimir), as long as the damage taken was magical.
- This item was removed in Season Five because while it was originally intended as a way to allow HP Assassins and Explosive Mages to deal with tanks, it was actually used most of the time to completely destroy Squishy Champions without hitting them. the chance to survive, even forcing champions like Ahri to a style of play that was not originally intended for them. As such, Riot removed the Fiery Death Claw to better balance Explosive Mages and HP Assassins.
- Then they created Luden's Echo to Replace Fiery Death Claw as the reference object for explosive PH.
- Pentakill's first volume, Smite and Ignite, named its second track after this object.
Season 5 version
- Hide
- Show
Fiery Death Claw
Availability |
|
---|---|
Zone | Legendary |
Statistics |
+120 Ability Power + 10% cooldown reduction |
Active | Unique: Deals 15% of the target champion's maximum health as magic damage and increases all subsequent magic damage taken by the target by 20% for 4 seconds (90 second cooldown) (750 range). |
Menu |
Magic> Ability Power Magic> Cooldown Reduction |
Cost of the object | 3100g (680g) |
Sale value | 2170g |
Object code | 3128 |
Fiery Death Claw3100 ({{{cost}}} ) | |||||||||
Unnecessarily Large Rod1600 | |||||||||
|
|||||||||
Patch History
V10.17 - Eliminate- Removed from the game on August 24, 2020 (11:59 pm PDT) as Frenzy in the Nexus is no longer available.
V10.15 - Re-added
- Available in Frenzy in the Nexus.
- Removed from the game as Frenzy in the Nexus is no longer available for playtesting.
- It was re-added to the game due to the experimental Nexus Frenzy game mode.
- Fiery Death Claw
- Recipe: Needlessly Large Rod + Fiendish Codex + 850 = 3000 .
- Stats: 120 ability power, 10% cooldown reduction.
- Unique Active: Deals 15% of Life maxim of the target champion as magic damage and increases all subsequent magic damage taken by the target by 20% for 4 seconds (reach 750) (90 second cooldown).
V5.2:
- Removed from the game.
V4.13:
- Active cooldown increased from 60 to 90 seconds.
V3.10:
- New icon.
- Removed from Twisted Treeline and the Crystal Scar.
V3.02:
- Combination cost reduced from 880g to 680g.
- Total cost reduced from 3300g to 3100g.
- Cooldown reduction reduced from 15% to 10%.
V3.01:
- Changed recipe: Diabolical Codex + Unnecessarily Large Rod + 880g = 3300g (instead of 3000g)
- Ability power increased from 100 to 120.
V1.0.0.152:
- New recipe: Needlessly Large Rod + Amplifying Book + 965g.
- Item cost increased from 2600 to 3000.
- Combination cost reduced from 975g to 965g.
- Ability power increased from 80 to 100.
- Now grants + 15% cooldown reduction.
- NEW Active: Deals 15% of the target champion's maximum Life in magic damage and increases all subsequent magic damage taken by the target by 20% for 4 seconds (60 second cooldown).
V1.0.0.150:
- No longer grants cooldown reduction.
- Active base damage reduced to 15% of current health from 25%.
- Ability power radius increased to 5% per 100 ability power up from 4%.
V1.0.0.139:
- Now he arms himself with Kage's Blast Wand and Lucky Pick Kage's Lucky Pick.
- Total cost reduced from 2610g to 2600g.
- Now grants 80 ability power and 15% cooldown reduction, up from 60 ability power, 12 MP5, and 15% cooldown reduction.
- Active cast range increased from 650 to 750.
- Active base damage changed to 25% + 4% per 100 AP of the target's current health, up from 30% + 3.5%.
- The pop-up message is now dynamically updated.
V1.0.0.114:
- Fixed an object popup error.
V1.0.0.63
- Ability power reduced from 65 to 60.
- Mana regen every 5 reduced from 15 to 10.
- Active skill maximum health percentage damage increased from 25% to 30%.
- Active ability power radius increased from 3% to 3.5%.
V1.0.0.61: Re-added.
- Recipe: Kage's Lucky Pick Kage's Lucky Pick (765g) + Diabolical Codex (1245g) + 600g.
- Unique Passive: 15% Cooldown Reduction.
- Unique Active: Deals magic damage to the target champion equal to 25% of their current Life (+ 3.0% per 100 Ability Power) with a minimum of 200 damage (1 minute cooldown).
V0.9.25.24: Added, and removed shortly after.
- Fiery Death Claw
- Unique Passive: When a unit is hit with a spell, it damages it for 10% of its current Life (5% for multi-target spells). Deals reduced damage if the last cast was less than 4 seconds ago.
References
- ↑ Item list at leagueoflegends.com
- ↑ Developer Diary: Hover Item Development at Leagueoflegends.com
Object list
Initial ObjectsCost analysis
Gold value- 120 ability power = 2610
- 10% cooldown reduction = 266.67
- Total Gold Value = 2876.67
Gold efficiency *
- Fiery Death Claw it is 95.89% gold profitable without its asset.
Similar objects
Eco de Luden Zhonya's Hourglass Rabadon's Death Hat Veil of the BansheeNotes
A champion affected by the debuff.
- Activated damage triggers spell effects, such as Rylai's Crystal Scepter and spell vampirism, and is treated as a single spell target for the purpose of these effects. Does not apply champion-specific effects (such as Flare Brand).
- The debuff can be removed with Mercury.
Strategy
- It is best used for starting fights, as it amplifies all subsequent magic damage the target takes. It's worth noting that the damage amplifier would increase magic damage dealt from all sources, not just the owner of Fiery Deathclaw.
- Fiery Death Claw is a great option on explosive wizards that have the potential to kill enemies in a skill combo, such as Veigar and LeBlanc.
- Fiery Death Claw It is a better option when more than one member of a team deals mainly magic damage, such as an AP support.
Fiery Deathclaw Active.
Ancient Icon
Fiery Death ClawCuriosities
- When originally added Fiery Death Claw, was too powerful on certain champions and was removed and redesigned in its current iteration.
- Its previous behavior has now been restored and slightly modified in Liandry's Torment.
- In patch V1.0.0.61, the object was redeployed with new functionality.
- Fiery Death Claw, Omen of Randuin, Shurelya's reverie and Youmuu's Ghost Sword were released as a quartet of sister items that share similar characteristics, specifically having an active ability and a gold-generating item in their recipe. [2]
- Skills that deal higher damage also increase the damage dealt by Fiery Death Claw (for example, Hemophagus of Vladimir).
- In addition, the weakening of Fiery Death Claw stacks additively with other sources of amplification of damage taken "by percentile (for example, Hemophagus of Vladimir)
- However, it stacks multiplicatively with all percentile damage dealt amplification sources (for example, Hemophagus of Vladimir), as long as the damage taken was magical.
- This item was removed in Season Five because while it was originally intended as a way to allow HP Assassins and Explosive Mages to deal with tanks, it was actually used most of the time to completely destroy Squishy Champions without hitting them. the chance to survive, even forcing champions like Ahri to a style of play that was not originally intended for them. As such, Riot removed the Fiery Death Claw to better balance Explosive Mages and HP Assassins.
- Then they created Luden's Echo to Replace Fiery Death Claw as the reference object for explosive PH.
- Pentakill's first volume, Smite and Ignite, named its second track after this object.
Season 5 version
- Hide
- Show
Fiery Death Claw
Availability |
|
---|---|
Zone | Legendary |
Statistics |
+120 Ability Power + 10% cooldown reduction |
Active | Unique: Deals 15% of the target champion's maximum health as magic damage and increases all subsequent magic damage taken by the target by 20% for 4 seconds (90 second cooldown) (750 range). |
Menu |
Magic> Ability Power Magic> Cooldown Reduction |
Cost of the object | 3100g (680g) |
Sale value | 2170g |
Object code | 3128 |
Fiery Death Claw3100 ({{{cost}}} ) | |||||||||
Unnecessarily Large Rod1600 | |||||||||
|
|||||||||
Patch History
V10.17 - Eliminate- Removed from the game on August 24, 2020 (11:59 pm PDT) as Frenzy in the Nexus is no longer available.
V10.15 - Re-added
- Available in Frenzy in the Nexus.
- Removed from the game as Frenzy in the Nexus is no longer available for playtesting.
- It was re-added to the game due to the experimental Nexus Frenzy game mode.
- Fiery Death Claw
- Recipe: Needlessly Large Rod + Fiendish Codex + 850 = 3000 .
- Stats: 120 ability power, 10% cooldown reduction.
- Unique Active: Deals 15% of Life maxim of the target champion as magic damage and increases all subsequent magic damage taken by the target by 20% for 4 seconds (reach 750) (90 second cooldown).
V5.2:
- Removed from the game.
V4.13:
- Active cooldown increased from 60 to 90 seconds.
V3.10:
- New icon.
- Removed from Twisted Treeline and the Crystal Scar.
V3.02:
- Combination cost reduced from 880g to 680g.
- Total cost reduced from 3300g to 3100g.
- Cooldown reduction reduced from 15% to 10%.
V3.01:
- Changed recipe: Diabolical Codex + Unnecessarily Large Rod + 880g = 3300g (instead of 3000g)
- Ability power increased from 100 to 120.
V1.0.0.152:
- New recipe: Needlessly Large Rod + Amplifying Book + 965g.
- Item cost increased from 2600 to 3000.
- Combination cost reduced from 975g to 965g.
- Ability power increased from 80 to 100.
- Now grants + 15% cooldown reduction.
- NEW Active: Deals 15% of the target champion's maximum Life in magic damage and increases all subsequent magic damage taken by the target by 20% for 4 seconds (60 second cooldown).
V1.0.0.150:
- No longer grants cooldown reduction.
- Active base damage reduced to 15% of current health from 25%.
- Ability power radius increased to 5% per 100 ability power up from 4%.
V1.0.0.139:
- Now he arms himself with Kage's Blast Wand and Lucky Pick Kage's Lucky Pick.
- Total cost reduced from 2610g to 2600g.
- Now grants 80 ability power and 15% cooldown reduction, up from 60 ability power, 12 MP5, and 15% cooldown reduction.
- Active cast range increased from 650 to 750.
- Active base damage changed to 25% + 4% per 100 AP of the target's current health, up from 30% + 3.5%.
- The pop-up message is now dynamically updated.
V1.0.0.114:
- Fixed an object popup error.
V1.0.0.63
- Ability power reduced from 65 to 60.
- Mana regen every 5 reduced from 15 to 10.
- Active skill maximum health percentage damage increased from 25% to 30%.
- Active ability power radius increased from 3% to 3.5%.
V1.0.0.61: Re-added.
- Recipe: Kage's Lucky Pick Kage's Lucky Pick (765g) + Diabolical Codex (1245g) + 600g.
- Unique Passive: 15% Cooldown Reduction.
- Unique Active: Deals magic damage to the target champion equal to 25% of their current Life (+ 3.0% per 100 Ability Power) with a minimum of 200 damage (1 minute cooldown).
V0.9.25.24: Added, and removed shortly after.
- Fiery Death Claw
- Unique Passive: When a unit is hit with a spell, it damages it for 10% of its current Life (5% for multi-target spells). Deals reduced damage if the last cast was less than 4 seconds ago.
References
- ↑ Item list at leagueoflegends.com
- ↑ Developer Diary: Hover Item Development at Leagueoflegends.com