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    Iron Elixir

    Who I am
    Pau Monfort
    @paumonfort

    Item Feedback:

    Iron Elixir is a consumable item in  League of Legends.

    Cost analysis

    Gold value
    • 300 health = 800 
      • Total Gold Value = 800 

    Gold efficiency *

    • When consumed, Iron Elixir is 160% gold profitable  without its passive effects.



    Similar Objects

    Elixir of Witchcraft Elixir of Fury Iron Elixir of Travel

    Strategy

    • The Tenacity and Slow Resistance given by this elixir stack with other sources of these stats, including the passives granted by Mercury's Boots and Boots of Speed. However, purchasing this elixir gives access to Tenacity while having other boots in a full build.
    • Elixirs are often acquired at the end of long games when builds are complete and additional gold is still accumulating. They can also be purchased during the middle of the game to get additional temporary stats for ambush and team fighting buff.
    • As it increases the size of the champion's hit box, it will cause some abilities to gain additional range as well as increase the range of basic melee attacks.

    Notes

    • Elixirs require level 9 to be acquired.
    • Elixirs are applied automatically when purchased with a full inventory.
    • Only one elixir effect can be active at a time. Activating a new elixir will replace the previous effect.

    Patch History

    V6.1
    • New effect: can now be purchased and self-consumed (full inventory) while dead. The duration won't start until you show up.
    V5.22
    • Cost increased to 500  of 400 .
    • New effect: Now grants 300 hit points.
    • Removed: No longer grants 25% slow resistance.
    V5.2
    • Bug Fixed: Tenacity now correctly stacks multiply.

    V4.20 Added




    • Requires level 9 to be acquired.
    • Cost: 400g
    • Upgrade: + 25% size increase, + 25% slow resistance, + 25% tenacity, and the Path of Iron upgrade for 3 minutes.
    • Iron Path: When moving, the champion leaves a trail that increases the movement speed of allied champions by 15%.

    References

    Object list

    Initial Objects
  • Potions and Consumables
  • Trinkets
  • Distributed
  • Boots Items
  • Basic Objects
  • Epic Objects
  • Legendary Items
  • Mythical Items
  • Minion items and turrets
  • Deleted Objects
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • Cost analysis

    Gold value
    • 300 health = 800 
      • Total Gold Value = 800 

    Gold efficiency *



    • When consumed, Iron Elixir is 160% gold profitable  without its passive effects.


    Similar Objects

    Elixir of Witchcraft Elixir of Fury Iron Elixir of Travel

    Strategy

    • The Tenacity and Slow Resistance given by this elixir stack with other sources of these stats, including the passives granted by Mercury's Boots and Boots of Speed. However, purchasing this elixir gives access to Tenacity while having other boots in a full build.
    • Elixirs are often acquired at the end of long games when builds are complete and additional gold is still accumulating. They can also be purchased during the middle of the game to get additional temporary stats for ambush and team fighting buff.
    • As it increases the size of the champion's hit box, it will cause some abilities to gain additional range as well as increase the range of basic melee attacks.

    Notes

    • Elixirs require level 9 to be acquired.
    • Elixirs are applied automatically when purchased with a full inventory.
    • Only one elixir effect can be active at a time. Activating a new elixir will replace the previous effect.

    Patch History

    V6.1
    • New effect: can now be purchased and self-consumed (full inventory) while dead. The duration won't start until you show up.
    V5.22
    • Cost increased to 500  of 400 .
    • New effect: Now grants 300 hit points.
    • Removed: No longer grants 25% slow resistance.
    V5.2
    • Bug Fixed: Tenacity now correctly stacks multiply.

    V4.20 Added

    • Requires level 9 to be acquired.
    • Cost: 400g
    • Upgrade: + 25% size increase, + 25% slow resistance, + 25% tenacity, and the Path of Iron upgrade for 3 minutes.
    • Iron Path: When moving, the champion leaves a trail that increases the movement speed of allied champions by 15%.

    References

    Object list

    Initial Objects
  • Potions and Consumables
  • Trinkets
  • Distributed
  • Boots Items
  • Basic Objects
  • Epic Objects
  • Legendary Items
  • Mythical Items
  • Minion items and turrets
  • Deleted Objects
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • Object list

    Initial Objects
  • Potions and Consumables
  • Trinkets
  • Distributed
  • Boots Items
  • Basic Objects
  • Epic Objects
  • Legendary Items
  • Mythical Items
  • Minion items and turrets
  • Deleted Objects
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px


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