Master Yi is a champion in League of Legends. [1]
Skills
EditDouble Strike |
Passive: The basic attacks to the impact of Master Yi grant a stack of Double Strike for 4 seconds, stacking up to 3 times, with the duration refreshing on subsequent attacks. At 3 stacks, the next basic attack of the Master Yi consumes stacks to hit twice, second hit deals 50% AD Physical damage. |
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The second hit applies on-hit effects at 100% effectiveness and is affected by modifiers from Critical damage. |
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If the main objective of the Master Yi dies before the second attack, automatically attacks another enemy within range of 300. |
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The second hit can be critical hit against structures. |
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Notes
- Since Double Strike resets the counterattack and the second strike applies hit effects, the second strike can add a stack for the next Double Strike activation.
- If the target of Double Strike becomes Unattainable shortly after the triggering attack, it will continue to occur and cause its effects as usual.
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Alpha Strike | RANGE TO TARGET: 600 EFFECT RADIUS: 600 COST: 50/55/60/65/70 Mana COOLDOWN: 18 / 17.5 / 17 / 16.5 / 16 |
Active: Master Yi se fades, and after 0.225 seconds, marks his target and then moves to mark the unmarked enemy closest visible within 600 units, looping up to 3 times, once every 0.225 seconds. |
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When you finish marking, or if there are no other enemies within range, reappears in front of its main target and causes Physical damage to all marked enemies, increased against monsters. If your target dies during the delay, it will respawn at the launch location. |
Physical damage: 25/60/95/130/165 (+ 90% AD) Damage to monsters: 100/160/220/280/340 (+ 90% AD) Bonus damage to monsters: 75/100/125/150 / 175 | |
If there are no other unmarked enemies in range, he can hit the same enemies again, dealing 25% damage instantly. |
Damage reduced: 6.25 / 15 / 23.75 / 32.5 / 41.25 (+ 22.5% AD) Damage reduced to monsters: 25/40/55/70/85 (+ 22.5% AD) Maximum single target damage: 43.75 / 105 / 166.25 / 227.5 / 288.75 (+ 157.5% AD) Maximum single target damage to monsters: 175/280/385/490/595 (+ 157.5% AD) | |
Primary and minor damage Alpha Strike can cause critical damage for (60% + 4.8% to 24%) AD as Physical damage adicional and (11.25% + 0.9% to 4.5%) AD as Physical damage adicional respectively. |
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Basic attacks reduce Alpha Strike's cooldown by 1 second. |
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- Differences in specific maps
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Notes
- Alpha Strike's cooldown reduction applies to structures, but not when the Master Yi es blind.
- El Master Yi can use summoner spells during Alpha Strike.
- When the Master Yi bounces off a unit, will grant vision around you. Will always grant vision around the main target, even if it does not bounce. This vision will not reveal the undergrowth.
- Alpha Strike's damage is calculated at the time the mark is placed. Because of this, it is possible to inflict different amounts of damage if the Master Yi change their AD in the middle of Alpha Strike.
- If the goal becomes Unreachable during Alpha Strike's cast, Alpha Strike will not end, but will last as if it continued to bounce around targets.
- El Master Yi will follow the movement of its primary target even if it fades or becomes invisible.
- Alpha Strike deals damage after the Master Yi stop being unattainable and, therefore, can attract the attacks of the turrets.
- Alpha Strike counts as movement towards Energized Strike, Reckless, and Echo effects.
- If the main objective is a champion, the Master Yi will attack in a basic way champion when Alpha Strike ends, but cannot boost Unstoppable or Estilo Wuju.
- If the main objective is a subject or a monster, the Master Yi can enhance Unstoppable or Wuju style, but will not automatically attack the target.
Differences in specific maps
Differences in URF
- Cooling begins after scrolling.
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Meditation | COST: 50 Mana COOLDOWN: 28 |
Active: Master Yi channel for up to 4 seconds, healing itself every 0.5 seconds, increased by 0% - 100% (based on life missing). |
Minimum healing every half second: 15/25/35/45/55 (+ 12.5% AP) Maximum healing every half second: 30/50/70/90/110 (+ 25% AP) Minimum total healing: 120/200 / 280/360/440 (+ 100% PH) Maximum Total Healing 240/400/560/720/880 (+ 200% PH): | |
Al channel the Master Yi reduces damage taken, halved against turrets, pause the duration of Wuju style e Unstoppable, and grants a stack of Double hit per second. |
Damage reduction: 60 / 62.5 / 65 / 67.5 / 70% Turret damage reduction: 30 / 31.25 / 32.5 / 33.75 / 35% | |
Meditation resets the basic attack timer of the Master Yi. |
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Notes
- The amount of Meditation healing is dynamically updated as he becomes heals himself, causing Master Yi to heal for less as your current life increases.
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Estilo Wuju | COOLDOWN: 18/17/16/15/14 |
Active: Master Yi empowers his sword, causing his basic attacks to deal true damage adicional on impact for 5 seconds. |
True Damage: 30/40/50/60/70 (+ 35% AD adicional) |
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Notes
- Wuju Style has no cast time and does not interrupt Master Yi's previous orders.
- The bonus of Wuju Style true damage does not interact with Critical hits or affect structures.
- The bonus of Wuju Style true damage cannot be blocked but can be dodged and / or fail if the Master Yi es blind.
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Unstoppable | COST: 100 Mana COOLDOWN: 85 |
Passive: The demolitions of champions reduce cooldown present of the skills of the Master Yi in an 70%. |
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Active: For 7 seconds, the Master Yi can through units, gain attack speed adicional, and movement speed adicional and becomes resistance to slowing down to slowdowns and exhaustion. |
Attack Speed Bonus: 25/45/65% Movement Speed Bonus: 35/45/55% | |
While active, demolitions of champions extend the duration of Unstoppable by 7 seconds. |
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Notes
- Unstoppable has no cast time and does not interrupt the previous orders of the Master Yi.
- Resistance to slowing down Unstoppable slow extends to all slows, including abilities with multiple effects (for example, terror, charm) and decreased attack speed]. The abilities themselves will not be negated, but the slowdowns will be.
- Regardless of enemy reappearances, Deep Focus can cause Unstoppable's duration to exceed its cooldown.
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See also
League of Legends | CampeonesCanceled Champions |
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References
- ↑ Master Yi's profile page at LeagueOfLegends.com
Canceled Champions |
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