





Master Yi is a champion in League of Legends. [1]
Skills
EditDouble Strike |
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Passive: The |
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The second hit applies on-hit effects at 100% effectiveness and is affected by modifiers from |
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If the main objective of the Master Yi dies before the second attack, automatically attacks another enemy within range of 300. |
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The second hit can be |
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Notes
- Since Double Strike resets the counterattack and the second strike applies hit effects, the second strike can add a stack for the next Double Strike activation.
- If the target of Double Strike becomes
Unattainable shortly after the triggering attack, it will continue to occur and cause its effects as usual.
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Edit
Alpha Strike | RANGE TO TARGET: 600 EFFECT RADIUS: 600 COST: 50/55/60/65/70 Mana COOLDOWN: 18 / 17.5 / 17 / 16.5 / 16 |
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Active: Master Yi se |
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When you finish marking, or if there are no other enemies within range, |
Physical damage: 25/60/95/130/165 (+ 90% AD) Damage to monsters: 100/160/220/280/340 (+ 90% AD) Bonus damage to monsters: 75/100/125/150 / 175 | |
If there are no other unmarked enemies in range, he can hit the same enemies again, dealing 25% damage instantly. |
Damage reduced: 6.25 / 15 / 23.75 / 32.5 / 41.25 (+ 22.5% AD) Damage reduced to monsters: 25/40/55/70/85 (+ 22.5% AD) Maximum single target damage: 43.75 / 105 / 166.25 / 227.5 / 288.75 (+ 157.5% AD) Maximum single target damage to monsters: 175/280/385/490/595 (+ 157.5% AD) | |
Primary and minor damage Alpha Strike can cause |
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Basic attacks reduce Alpha Strike's cooldown by 1 second. |
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- Differences in specific maps
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Notes
- Alpha Strike's cooldown reduction applies to structures, but not when the Master Yi es
blind.
- El Master Yi can use summoner spells during Alpha Strike.
- When the Master Yi bounces off a unit, will grant
vision around you. Will always grant
vision around the main target, even if it does not bounce. This
vision will not reveal the
undergrowth.
- Alpha Strike's damage is calculated at the time the mark is placed. Because of this, it is possible to inflict different amounts of damage if the Master Yi change their AD in the middle of Alpha Strike.
- If the goal becomes
Unreachable during Alpha Strike's cast, Alpha Strike will not end, but will last as if it continued to bounce around targets.
- El Master Yi will follow the movement of its primary target even if it
fades or becomes
invisible.
- Alpha Strike deals damage after the Master Yi stop being
unattainable and, therefore, can attract the attacks of the
turrets.
- Alpha Strike counts as movement towards Energized Strike, Reckless, and Echo effects.
- If the main objective is a
champion, the Master Yi will attack in a basic way
champion when Alpha Strike ends, but cannot boost
Unstoppable or
Estilo Wuju.
- If the main objective is a
subject or a
monster, the Master Yi can enhance
Unstoppable or
Wuju style, but will not automatically attack the target.
Differences in specific maps
Differences in

- Cooling begins after scrolling.
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Edit
Meditation | COST: 50 Mana COOLDOWN: 28 |
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Active: Master Yi |
Minimum healing every half second: 15/25/35/45/55 (+ 12.5% AP) Maximum healing every half second: 30/50/70/90/110 (+ 25% AP) Minimum total healing: 120/200 / 280/360/440 (+ 100% PH) Maximum Total Healing 240/400/560/720/880 (+ 200% PH): |
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Damage reduction: 60 / 62.5 / 65 / 67.5 / 70% Turret damage reduction: 30 / 31.25 / 32.5 / 33.75 / 35% | |
Meditation resets the basic attack timer of the Master Yi. |
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Notes
- The amount of
Meditation healing is dynamically updated as he becomes
heals himself, causing Master Yi to
heal for less as your current life increases.
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Estilo Wuju | COOLDOWN: 18/17/16/15/14 |
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Active: Master Yi empowers his sword, causing his basic attacks to deal true damage adicional |
True Damage: 30/40/50/60/70 (+ 35% AD adicional) |
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Notes
- Wuju Style has no cast time and does not interrupt Master Yi's previous orders.
- The bonus of
Wuju Style true damage does not interact with
Critical hits or affect structures.
- The bonus of
Wuju Style true damage cannot be blocked but can be
dodged and / or fail if the Master Yi es
blind.
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Unstoppable | COST: 100 Mana COOLDOWN: 85 |
Passive: The |
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Active: For 7 seconds, the Master Yi can |
Attack Speed Bonus: 25/45/65% Movement Speed Bonus: 35/45/55% |
While active, |
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Notes
- Unstoppable has no cast time and does not interrupt the previous orders of the Master Yi.
- Resistance to slowing down
Unstoppable slow extends to all
slows, including abilities with multiple effects (for example,
terror,
charm) and decreased attack speed]. The abilities themselves will not be negated, but the
slowdowns will be.
- Regardless of enemy reappearances,
Deep Focus can cause Unstoppable's duration to exceed its cooldown.
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See also
League of Legends | CampeonesCanceled Champions |
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References
- ↑ Master Yi's profile page at LeagueOfLegends.com
Canceled Champions |
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