Mercury Sash is an epic item in

Recipe
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Cost analysis
Gold value- 30 magic resistance = 540
- Total Gold Value = 540
- Total Gold Value = 540
Gold efficiency *
- The asset must be worth at least 760
for
Mercury Sash be effective gold.
Becomes


Notes


Visual effect of the object

Counter crowd control in the air
- Unlike
Purification, will not stop any other debuffs after activating until cooldown resets.
- Unlike
Purification, removes all crowd control effects, including:
Realm of death
Mordekaiser
Hell's Grip
Malzahar (damage is still applied)
Impaling of
Skarner
Infinite Oppression of
Warwick
Fear of Afterlife (Second Release) by
Urgot
- Effects
in the air if used in combination with a mobility spell (
Flash,
Arcane Displacement,
Break in the Road)
- Damage is still applied while in tether range.
- You have to remember that
Mercury Sash does not grant any prolonged resistance after use as
Purification. If used to remove a slow, stun, etc., it can immediately be stunned, slowed, suppressed, etc. again.
- Active is one of the few abilities that can be activated while silenced or suppressed.
- Active does not cancel or remove effects
in the air directly, but allows the use of mobility spells and
Flash to cancel the effects.
Curiosities
- The name of the
Mercury Sash It is derived from the chemical element, mercury.
References
Object list
Initial Objects










































































































































































































































































































Cost analysis
Gold value- 30 magic resistance = 540
- Total Gold Value = 540
- Total Gold Value = 540
Gold efficiency *
- The asset must be worth at least 760
for
Mercury Sash be effective gold.
Becomes


Notes


Visual effect of the object

Counter crowd control in the air
- Unlike
Purification, will not stop any other debuffs after activating until cooldown resets.
- Unlike
Purification, removes all crowd control effects, including:
Realm of death
Mordekaiser
Hell's Grip
Malzahar (damage is still applied)
Impaling of
Skarner
Infinite Oppression of
Warwick
Fear of Afterlife (Second Release) by
Urgot
- Effects
in the air if used in combination with a mobility spell (
Flash,
Arcane Displacement,
Break in the Road)
- Damage is still applied while in tether range.
- You have to remember that
Mercury Sash does not grant any prolonged resistance after use as
Purification. If used to remove a slow, stun, etc., it can immediately be stunned, slowed, suppressed, etc. again.
- Active is one of the few abilities that can be activated while silenced or suppressed.
- Active does not cancel or remove effects
in the air directly, but allows the use of mobility spells and
Flash to cancel the effects.
Curiosities
- The name of the
Mercury Sash It is derived from the chemical element, mercury.
References
Object list
Initial Objects










































































































































































































































































































Object list
Initial Objects









































































































































































































































































































