"It's a museum piece!"
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Mikael's Crucible it was an object ending in League of Legends.
Recipe
Mikael's Crucible2100 (500 ) | ||||||||||||||||
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Cost analysis
Gold value- 10% cooldown reduction = 266.67
- 20% healing and shield power = 1666.67
- 40 magic resistance = 720
- 100% base mana regen = 500
- Total Gold Value = 3153.34
Gold value with passive regeneration
- 100% base health regen = 300
- Total Gold Value = 2920
Gold efficiency *
- Mikael's Crucible is 124.76% gold profitable without your passive and active, and 139.05% gold after applying passive regeneration.
- The effectiveness of gold de Mikael's Crucible is further increased by 3.57% for every 25% mana regeneration gained from other sources.
Similar Objects
Cimitarra Mercurial Athene's Unholy Grail Burning Cauldron RedemptionNotes
Visual effect of the object
- Mikael's Crucible can be worn on its carrier.
- Mikael's Crucible it cannot be activated while under some crowd control effect (eg silenced).
- Mikael's Crucible does not remove blindness.
- Use Mikael's Crucible does not give assists.
Strategy
- Mikael's Crucible is most effective against enemy teams with a large amount of single-target CC (excluding suppression, blinds, and airstrike effects).
Patch History
V10.23 - Eliminate- Removed from the game.
- Replaced by Mikael's blessing.
- Shield and healing power increased from 15% to 20%.
- Shield and healing power reduced from 20% to 15%.
- New effect: Tooltip now mentions how many successful cleanings you have applied.
- Bug Fix: Fixed a bug where Active would instantly clear incoming CC during slow immunity.
- Magic resistance increased from 35 to 40.
- Base Mana Regeneration reduced from 150% to 100%.
- Combined cost reduced to 500 from 650 .
- Total cost reduced to 2100 from 2400 .
- Shield and healing power increased from 15% to 20%.
- Removed - Unique Passive: Grants 100% base health regeneration every 5 seconds if your current health percentage is less than your current mana percentage. Grants 100% base mana regeneration every 5 seconds if your current mana percentage is less than your current health percentage.
- Template: Sbc New Effect: Unique Passive - Harmony: Gain + 25% base health regen for every + 25% base mana regen.
- Single asset:
- Cooldown reduced from 180 seconds to 120 seconds.
- Removed: Heal for 150 (+ 10% of maximum life Of the objective).
- New Effect: Now grants 2 seconds of slow immunity to the target, in addition to cleaning them.
- New Effect: Successful cleaning of an effect will also grant the target 40% movement speed for 2 seconds.
- Removed: Travel time.
- Bonus shield and healing power is now a unique Passive.
- Total cost increased to 2400 of 2300 .
- Combined cost reduced to 650 from 850 .
- New Passive: + 15% Healing Power and Bonus Shield.
- Base Mana Regeneration increased from 100% to 150%.
- Combined cost increased to 850 of 750 .
- No longer grants Fountain of Mana.
- New Unique Passive - Harmony: Grants 100% base health regen every 5 seconds if your current health percentage is less than your current mana percentage. Grants 100% base mana regeneration every 5 seconds if your current mana percentage is less than your current health percentage.
- Combined cost reduced to 750 from 950 .
- Total cost reduced to 2300 from 2450 .
- Magic resistance reduced from 40 to 35.
- Combined cost increased from 850 to 950 .
V4.21:
- Mana Fountain regen increased from 1.5% to 2%.
V4.20:
- Total cost increased from 2450g to 2550g.
- Recipe cost reduced from 870g to 850g.
- Mana Regeneration changed from +20 Mana Regeneration every 5 seconds to + 100% Base Mana Regeneration.
V4.10:
- New recipe: Chalice of Harmony + Forbidden Idol + 870g = 2450g.
- Mana regen every 5 seconds increased from 12 to 20.
- Cooldown reduction increased from 0% to 10%.
V3.14:
- Changed recipe: Chalice of Harmony + 720g = 1600g
- Total cost reduced from 2500g to 1600g.
- Mana regen reduced from 18 to 12.
- Health regeneration removed.
V3.7:
- Changed recipe: Philosopher's Stone + Chalice of Harmony + 920g = 2500g.
- Health regen every 5 seconds increased from 0 to 7.
- Mana regen every 5 seconds increased from 9 to 18.
- No longer provides mana.
- Active Heal changed from "Heals 150 + 15% of Target's Lost Life" to "Heals 150 + 10% of Target's Maximum Life". The Purification effect remains intact.
- Active travel time based on distance changed to 0.2 seconds.
- Fixed a bug with effect particles.
V1.0.0.154:
- Can no longer target friendly minions.
V1.0.0.152: Added
- Mikael's Crucible
- Recipe: Sapphire Crystal + Chalice of Harmony + 920g = 2200g
- +300 Mana
- +40 Magic Resistance
- +9 Mana Regen every 5 seconds.
- Unique Passive - Mana Source: Increases Mana Regeneration by 1% for every 1% of Mana you are missing.
- Unique Active: Removes all stuns, roots, taunts, fears, silences, and slows on an allied champion and heals them for 150 (+ 15% of their Life lost) (180 second cooldown).
References
Object list
Initial ObjectsCost analysis
Gold value- 10% cooldown reduction = 266.67
- 20% healing and shield power = 1666.67
- 40 magic resistance = 720
- 100% base mana regen = 500
- Total Gold Value = 3153.34
Gold value with passive regeneration
- 100% base health regen = 300
- Total Gold Value = 2920
Gold efficiency *
- Mikael's Crucible is 124.76% gold profitable without your passive and active, and 139.05% gold after applying passive regeneration.
- The effectiveness of gold de Mikael's Crucible is further increased by 3.57% for every 25% mana regeneration gained from other sources.
Similar Objects
Cimitarra Mercurial Athene's Unholy Grail Burning Cauldron RedemptionNotes
Visual effect of the object
- Mikael's Crucible can be worn on its carrier.
- Mikael's Crucible it cannot be activated while under some crowd control effect (eg silenced).
- Mikael's Crucible does not remove blindness.
- Use Mikael's Crucible does not give assists.
Strategy
- Mikael's Crucible is most effective against enemy teams with a large amount of single-target CC (excluding suppression, blinds, and airstrike effects).
Patch History
V10.23 - Eliminate- Removed from the game.
- Replaced by Mikael's blessing.
- Shield and healing power increased from 15% to 20%.
- Shield and healing power reduced from 20% to 15%.
- New effect: Tooltip now mentions how many successful cleanings you have applied.
- Bug Fix: Fixed a bug where Active would instantly clear incoming CC during slow immunity.
- Magic resistance increased from 35 to 40.
- Base Mana Regeneration reduced from 150% to 100%.
- Combined cost reduced to 500 from 650 .
- Total cost reduced to 2100 from 2400 .
- Shield and healing power increased from 15% to 20%.
- Removed - Unique Passive: Grants 100% base health regeneration every 5 seconds if your current health percentage is less than your current mana percentage. Grants 100% base mana regeneration every 5 seconds if your current mana percentage is less than your current health percentage.
- Template: Sbc New Effect: Unique Passive - Harmony: Gain + 25% base health regen for every + 25% base mana regen.
- Single asset:
- Cooldown reduced from 180 seconds to 120 seconds.
- Removed: Heal for 150 (+ 10% of maximum life Of the objective).
- New Effect: Now grants 2 seconds of slow immunity to the target, in addition to cleaning them.
- New Effect: Successful cleaning of an effect will also grant the target 40% movement speed for 2 seconds.
- Removed: Travel time.
- Bonus shield and healing power is now a unique Passive.
- Total cost increased to 2400 of 2300 .
- Combined cost reduced to 650 from 850 .
- New Passive: + 15% Healing Power and Bonus Shield.
- Base Mana Regeneration increased from 100% to 150%.
- Combined cost increased to 850 of 750 .
- No longer grants Fountain of Mana.
- New Unique Passive - Harmony: Grants 100% base health regen every 5 seconds if your current health percentage is less than your current mana percentage. Grants 100% base mana regeneration every 5 seconds if your current mana percentage is less than your current health percentage.
- Combined cost reduced to 750 from 950 .
- Total cost reduced to 2300 from 2450 .
- Magic resistance reduced from 40 to 35.
- Combined cost increased from 850 to 950 .
V4.21:
- Mana Fountain regen increased from 1.5% to 2%.
V4.20:
- Total cost increased from 2450g to 2550g.
- Recipe cost reduced from 870g to 850g.
- Mana Regeneration changed from +20 Mana Regeneration every 5 seconds to + 100% Base Mana Regeneration.
V4.10:
- New recipe: Chalice of Harmony + Forbidden Idol + 870g = 2450g.
- Mana regen every 5 seconds increased from 12 to 20.
- Cooldown reduction increased from 0% to 10%.
V3.14:
- Changed recipe: Chalice of Harmony + 720g = 1600g
- Total cost reduced from 2500g to 1600g.
- Mana regen reduced from 18 to 12.
- Health regeneration removed.
V3.7:
- Changed recipe: Philosopher's Stone + Chalice of Harmony + 920g = 2500g.
- Health regen every 5 seconds increased from 0 to 7.
- Mana regen every 5 seconds increased from 9 to 18.
- No longer provides mana.
- Active Heal changed from "Heals 150 + 15% of Target's Lost Life" to "Heals 150 + 10% of Target's Maximum Life". The Purification effect remains intact.
- Active travel time based on distance changed to 0.2 seconds.
- Fixed a bug with effect particles.
V1.0.0.154:
- Can no longer target friendly minions.
V1.0.0.152: Added
- Mikael's Crucible
- Recipe: Sapphire Crystal + Chalice of Harmony + 920g = 2200g
- +300 Mana
- +40 Magic Resistance
- +9 Mana Regen every 5 seconds.
- Unique Passive - Mana Source: Increases Mana Regeneration by 1% for every 1% of Mana you are missing.
- Unique Active: Removes all stuns, roots, taunts, fears, silences, and slows on an allied champion and heals them for 150 (+ 15% of their Life lost) (180 second cooldown).