Notes
- Health regeneration and health regeneration skills will not apply Overheal.
- Lifesteal and spell vamp will apply Overheal.
Version history
V9.6- The conversion rate of
healing is reduced to 20% - 100% (based on level) from 40% - 100% (based on level).
- The conversion rate of the
Healing of allies is reduced to 40% - 100% (based on level) from 300%.
- The conversion rate of
Self-healing increases to 40% - 100% (based on level) from 40%.
- Removed: The
shield no longer decays after 6 seconds.
- New Effect: After 6 seconds, decay by 2.5% of the value of
maximum shield every second.
- Bug Fixed: Tooltip and post-game stats now correctly track total blocked damage instead of just the last instance of blocked damage.
- The conversion rate of
Shield self-heal increased to 40% from 30%.
- Runa de
Slot Accuracy 1.
- Passive: The
healing in excess of your life maxim it becomes a
shield for 6 seconds, up to 10 (+ 10% health maxim). Receive
healing, dealing or taking damage will update the duration of the
shield for 6 seconds. When the duration of the
shield, it will begin to decay in 2 seconds.
- The conversion rate is 30% for the
self-healing and 300% for
healing the allies.
- Passive: The
References
v eRunas![]() |
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: File: Chrysalis rune.png: File: Chrysalis rune.png ▪: File: Reflective Breastplate rune.png: File: Reflective Breastplate rune.png ▪ Celestial Body Celestial Body ▪ |
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: File: Chrysalis rune.png: File: Chrysalis rune.png ▪: File: Reflective Breastplate rune.png: File: Reflective Breastplate rune.png ▪ Celestial Body Celestial Body ▪ |