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    Joel Fulleda
    @joelfulleda

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    Summary

    • 1 Primary runes
    • 2 Complete List of Runes
    • 3 Seasonal Event Runes
      • 3.1 2009 Snowdown Showdown
      • 3.2 2010 Winter Games Celebration
      • 3.3 2010 Harrowing
      • 3.4 2010 and 2011 Snowdown Showdown
      • 3.5 2011 Razer Runes Promotion
      • 3.6 2011 Harrowing
      • 3.7 Other

    Runes are enhancements that the Summoner provides to their champion. If the outlining color of the rune you've placed matches the color of the slot you put it in, it's a primary. If it doesn't match then it's a secondary and you get a significantly lower bonus, except in the case of some quintessences which give as good or better bonuses than the primary runes, listed below. This table is also available in spreadsheet format displayed by name or by primary.



    Primary runes

    • Primary Marks:
      • Armor penetration
      • Attack Damage (scaling)
      • Attack Speed
      • Critical Chance
      • Critical Damage
      • Hybrid Penetration (Armor Penetration / Magic Penetration)
      • Magic Penetration


    • Primary Seals:
      • Armor (scaling)
      • Energy Regeneration (scaling)
      • Health (scaling)
      • Health Regeneration (scaling)
      • Mana Regeneration (scaling)
      • Percent Health


    • Primary Glyphs:
      • Ability Power (scaling)
      • Cooldown Reduction (scaling)
      • Energy (scaling)
      • Magic Resist (scaling)
      • Mana (scaling)
    • Primary Quintessences are utility runes, many of which may only be found as quintessences. A purple outline around the placed rune indicates that it's a primary. The quintessences below are either primary or surpass 3 primary runes of their color.
      • Ability Power
      • Armor
      • Health
      • Health Regeneration
      • What
      • Mana Regeneration (scaling)
      • Percent Health
      • Gold
    • Unique Quintessences are utility runes that can only be found as a quintessence.
      • experience
      • Life Steal
      • Movement Speed
      • Revival (Reduction of Time Dead)
      • Spell Vamp

    Complete List of Runes

    Name Type Grade 1 (Minor) Grade 2 (Normal) Grade 3 (Major)
    Armor Brand



    0.51

    15

    0.71

    80

    0.91

    205

    Seal

    0.56

    15

    0.78

    80

    1

    205

    Glyph

    0.39

    15

    0.55

    80

    0.7

    205

    Quintessence

    2.37

    80

    3.32

    410

    4.26

    1025

    Armor, Progressive

    (Armor per level)

    Brand
    Seal

    0.09 per level
    (1.68)

    30


    0.13 per level
    (2.34)

    165

    0.16 per level
    (3)

    410


    Glyph
    Quintessence

    0.21 per level
    (3.78)

    80

    0.29 per level
    (5.22)

    410

    0.38 per level
    (6.84)

    1025

    Armor Penetration Brand

    0.72

    30

    1

    165

    1.28

    410

    Seal
    Glyph
    Quintessence

    1.42

    80

    1.99

    410

    2.56

    1025


    Attack damage Brand

    0.53

    15

    0.74

    80

    0.95

    205

    Seal


    0.24

    15

    0.33

    80

    0.43

    205

    Glyph

    0.16

    15

    0.22

    80

    0.28

    205

    Quintessence

    1.25

    80

    1.75

    410

    2.25

    1025

    Attack Damage, Progressive

    (Attack Damage per level)

    Brand

    0.08 per level
    (1.35)

    30

    0.1 per level
    (1.89)

    165

    0.13 per level
    (2.43)

    410

    Seal

    0.03 per level
    (0.61)

    15

    0.05 per level
    (0.85)

    80

    0.06 per level
    (1.09)

    205

    Glyph

    0.02 per level
    (0.36)

    15

    0.03 per level
    (0.57)

    80

    0.04 per level
    (0.73)

    205

    Quintessence

    0.14 per level
    (2.52)

    40

    0.19 per level
    (3.42)

    205

    0.25 per level
    (4.5)

    515

    Attack speed Brand

    0.94%

    30

    1.32%

    165

    1.7%

    410

    Seal

    0.42%

    30

    0.59%

    165

    0.76%

    410

    Glyph

    0.35%

    30

    0.5%

    165

    0.64%

    410

    Quintessence

    2.52%

    80

    3.51%

    410

    4.5%

    1025

    Cooldown Reduction Brand

    0.11%

    30

    0.16%

    165

    0.2%

    410

    Seal

    0.2%

    30

    0.29%

    165

    0.36%

    410

    Glyph

    0.47%

    65

    0.67%

    330

    0.83%

    820

    Quintessence

    1.4%

    165

    1.95%

    820

    2.5%

    2050

    Cooldown Reduction, Progressive

    (Cooldown reduction per level)

    Brand
    Seal
    Glyph

    0.05% per level
    (0.93%)

    30

    0.07% per level
    (1.3%)

    165

    0.09% per level
    (1.67%)

    410

    Quintessence

    0.15% per level
    (2.8%)

    80

    0.21% per level
    (3.9%)

    410

    0.28% per level
    (5%)

    1025

    Ability power Brand

    0.33

    30

    0.46

    165

    0.59

    410

    Seal

    0.33

    30

    0.46

    165

    0.59

    410

    Glyph

    0.66

    30

    0.92

    165

    1.19

    410

    Quintessence

    2.75

    80

    3.85

    410

    4.95

    1025

    Skill Power, Progressive

    (Ability power per level)

    Brand


    0.06 per level
    (1.08)

    30

    0.08 per level
    (1.44)

    165

    0.1 per level
    (1.8)

    410

    Seal

    0.06 per level
    (1.08)

    30

    0.08 per level
    (1.44)

    165

    0.1 per level
    (1.8)

    410

    Glyph

    0.1 per level
    (1.8)

    30

    0.13 per level
    (2.34)

    165

    0.17 per level
    (3.06)

    410

    Quintessence

    0.24 per level
    (4.32)

    80

    0.34 per level
    (6.12)

    410

    0.43 per level
    (7.74)

    1025

    Critical Chance Brand

    0.52%

    30

    0.72%

    165

    0.93%

    410

    Seal

    0.23%

    30

    0.32%

    165

    0.42%

    410

    Glyph

    0.15%

    30

    0.22%

    165

    0.28%

    410

    Quintessence

    1.03%

    80

    1.44%

    410

    1.86%

    1025

    Critical damage Brand

    1.24%

    65

    1.74%

    330

    2.23%

    820

    Seal

    0.43%

    65

    0.61%

    330

    0.78%

    820

    Glyph

    0.31%

    65

    0.43%

    330

    0.56%

    820

    Quintessence

    2.48%

    80

    3.47%

    410

    4.46%

    1025

    Energy Brand
    Seal
    Glyph

    2.2

    820

    Quintessence

    5.4

    1025

    Energy, Progressive

    (Energy per level)

    Brand
    Seal
    Glyph

    0.161 per level
    (2.89)

    820

    Quintessence
    Energy Regeneration


    (Regen Energy / 5 sec)

    Brand
    Seal

    0.63

    820

    Glyph
    Quintessence

    1.575

    2050

    Energy Regeneration, Progressive

    (Regen Energy / 5 sec per level)

    Brand
    Seal

    0.064 per level
    (1.15)

    820

    Glyph
    Quintessence
    Experience Brand
    Seal
    Glyph
    Quintessence

    2%

    2050

    Gold

    (Gold / 10 sec)

    Brand
    Seal

    0.25g

    410

    Glyph
    Quintessence

    1g

    515

    Life Brand

    1.93

    30

    2.7

    165

    3.47

    410

    Seal

    4.48

    65

    6.24

    330

    8

    820

    Glyph

    1.49

    30

    2.08

    165

    2.67

    410

    Quintessence

    14.5

    165

    20

    820

    26

    2050

    Life, Progressive

    (Life per level)

    Brand

    0.3 per level
    (5.4)

    65

    0.42 per level
    (7.56)

    330

    0.54 per level
    (9.72)

    820

    Seal

    0.75 per level
    (13.44)

    30

    1.04 per level
    (18.72)

    165

    1.33 per level
    (24)

    410

    Glyph

    0.3 per level
    (5.4)

    65

    0.42 per level
    (7.56)

    330

    0.54 per level
    (9.72)

    820

    Quintessence

    1.5 per level
    (27)

    165

    2.1 per level
    (37.8)

    820

    2.7 per level
    (48.6)

    2050

    Percentage of Life Brand
    Seal

    0.28%

    65

    0.39%

    330

    0.5%

    820

    Glyph
    Quintessence

    0.84%

    165

    1.17%

    820

    1.5%

    2050

    Life Regeneration

    (Regen Life / 5 sec)

    Brand
    Seal

    0.31

    65

    0.43

    330

    0.56

    820

    Glyph

    0.15

    65

    0.21

    330

    0.27

    820

    Quintessence

    1.5

    165

    2.1

    820

    2.7

    2050

    Life Regeneration, Progressive

    (Life Regen / 5 sec per level)

    Brand
    Seal

    0.06 per level
    (1.08)

    30

    0.09 per level
    (1.62)

    165

    0.11 per level
    (1.98)

    410

    Glyph
    Quintessence

    0.16 per level
    (2.88)

    165

    0.22 per level
    (3.96)

    820

    0.28 per level
    (5.04)

    2050

    Hybrid Penetration

    (Armor Penetration / Magic Penetration)

    Brand

    Zones

    65

    Zones

    330

    Zones

    820

    Seal
    Glyph
    Quintessence

    Zones

    165

    Zones

    820

    Zones

    2050

    Life stealing Brand
    Seal
    Glyph
    Quintessence

    0.84%

    165

    1.17%

    820

    1.5%

    2050

    Magic Penetration Brand

    0.49

    30

    0.68

    165

    0.87

    410

    Seal
    Glyph

    0.35

    30

    0.49

    165

    0.63

    410

    Quintessence

    1.11

    80

    1.56

    410

    2.01

    1025

    Magic resistance Brand

    0.43

    15

    0.6

    80

    0.77

    205

    Seal

    0.41

    15

    0.58

    80

    0.74

    205

    Glyph

    0.74

    15

    1.04

    80

    1.34

    205

    Quintessence

    2.22

    80

    3.11

    410

    4

    1025

    Magic Resistance, Progressive

    (Magic Resistance per level)

    Brand

    0.04 per level
    (0.72)

    15

    0.06 per level
    (1.08)

    80

    0.07 per level
    (1.26)

    205

    Seal

    0.05 per level
    (0.9)

    30

    0.08 per level
    (1.44)

    165

    0.1 per level
    (1.8)

    410

    Glyph

    0.09 per level
    (1.68)

    15

    0.13 per level
    (2.34)

    80

    0.16 per level
    (3)

    205

    Quintessence

    0.21 per level
    (3.78)

    80

    0.29 per level
    (5.22)

    410

    0.37 per level
    (6.66)

    1025

    Manna Brand

    3.28

    30

    4.59

    165

    5.91

    410

    Seal

    3.83

    30

    5.36

    165

    6.89

    410

    Glyph

    6.25

    30

    8.75

    165

    11.25

    410

    Quintessence

    20.83

    80

    29.17

    410

    37.5

    1025

    Mana, Progressive

    (Mana per level)

    Brand

    0.65 per level
    (11.7)

    30

    0.91 per level
    (16.38)

    165

    1.17 per level
    (21.06)

    410

    Seal

    0.65 per level
    (11.7)

    30

    0.91 per level
    (16.38)

    165

    1.17 per level
    (21.06)

    410

    Glyph

    0.79 per level
    (14.22)

    30

    1.1 per level
    (19.8)

    165

    1.42 per level
    (25.56)

    410

    Quintessence

    2.31 per level
    (41.58)

    40

    3.24 per level
    (58.32)

    205

    4.17 per level
    (75.06)

    515

    Mana Regeneration

    (Maná rain / 5 sec)

    Brand

    0.15

    15

    0.2

    80

    0.26

    205

    Seal

    0.23

    15

    0.32

    80

    0.41

    205

    Glyph

    0.19

    30

    0.26

    165

    0.33

    410

    Quintessence

    0.69

    80

    0.97

    410

    1.25

    1025

    Mana Regeneration, Progressive

    (Mana regen / 5 sec per level)

    Brand
    Seal

    0.036 per level
    (0.65)

    15

    0.05 per level
    (0.9)

    80

    0.065 per level
    (1.17)

    205

    Glyph

    0.04 per level
    (0.72)

    15

    0.05 per level
    (0.9)

    80

    0.06 per level
    (1.08)

    205

    Quintessence

    0.14 per level
    (2.52)

    80

    0.19 per level
    (3.42)

    410

    0.24 per level
    (4.32)

    1025

    Speed ​​of movement Brand
    Seal
    Glyph
    Quintessence

    0.83%

    165

    1.17%

    820

    1.5%

    2050

    To revive

    (Reduction of time dead)

    Brand
    Seal
    Glyph
    Quintessence

    5%

    1025

    Spell Vampirism Brand
    Seal
    Glyph
    Quintessence

    1.12%

    165

    1.56%

    820

    2%

    2050

    Seasonal Event Runes

    Additionally, unique runes were sold during the 2009 Snowdown Showdown, 2010 Winter Games Celebration, 2010 Harrowing, and the 2010 Snowdown Showdown. The ones sold during the 2009 Snowdown Showdown, 2010 Winter Games Celebration, and 2010 Harrowing are not equivalent to Lesser, Normal, or Greater Tier runes, but instead occupy Tiers 1.5 and 2.5, between Lesser/Normal and Normal/Greater, respectively. Those sold during the 2010 Snowdown Showdown are Tier 3 (Greater) runes, at a 25% reduced price of their counterparts.

    2009 Snowdown Showdown

    Main article: 2009 Snowdown Showdown
    • Mark of the Crippling Candy Cane (Tier 2.5, critical damage)
    • Glyph of the Special Stocking (Tier 2.5, cooldown reduction)
    • Seal of the Elusive Snowflake (Tier 2.5, dodge chance)
    • Mark of the Yuletide Tannenbaum (Tier 1.5, critical chance)
    • Glyph of the Gracious Gift (Tier 1.5, AP per level)
    • Seal of the Stout Snowman (Tier 1.5, HP per level)

    2010 Winter Games Celebration

    Main article: 2010 Winter Games Celebration
    • Mark of the Combatant (Tier 2.5, critical damage)
    • Lesser Mark of Alpine Alacrity (Tier 1.5, attack speed)
    • Seal of the Extreme (Tier 2.5, dodge)
    • Lesser Seal of the Medalist (Tier 1.5, health)
    • Glyph of the Soaring Slalom (Tier 2.5, cooldown reduction)
    • Lesser Glyph of the Challenger (Tier 1.5, AP per level)

    2010 Harrowing

    Main article: 2010 Harrowing
    • Quintessence of the Piercing Screech (Tier 2.5, +1.75 Magic Penetration)
    • Quintessence of Bountiful Treats (Tier 2.5, +24 Health)
    • Quintessence of the Speedy Specter (Tier 2.5, +1.39% Movement Speed)
    • Quintessence of the Elusive Werewolf (Tier 2.5, +1.39% Dodge)
    • Quintessence of the Witches Brew (Tier 2.5, +4.56 Ability Power)
    • Quintessence of the Headless Horseman (Tier 2.5, +3.62 3.08 Armor Penetration)

    2010 and 2011 Snowdown Showdown

    Main article: 2010 Snowdown Showdown
    • Greater Quintessence of Frosty Fortitude - Health
    • Greater Quintessence of Sugar Rush - Movement Speed
    • Greater Quintessence of the Piercing Present - Magic Penetration
    • Greater Quintessence of the Deadly Wreath - Armor Penetration

    2011 Razer Runes Promotion

    Main article: 2011 Razer PAX Promotion
    • Razer Quintessence of Speed - Movement Speed
    • Razer Mark of Precision - Critical Damage

    2011 Harrowing

    • Quintessence of the Piercing Screech (Tier 2.5, +1.75 Magic Penetration)
    • Quintessence of Bountiful Treats (Tier 2.5, +24 Health)
    • Quintessence of the Speedy Specter (Tier 2.5, +1.39% Movement Speed)
    • Quintessence of the Elusive Werewolf (Tier 2.5, +1.39% Dodge)
    • Quintessence of the Witches Brew (Tier 2.5, +4.56 Ability Power)
    • Quintessence of the Headless Horseman (Tier 2.5, +3.08 Armor Penetration)

    Other

    • Greater Quintessence of Studio Rumble (+1.5% Movement Speed), from exclusive Riot & Gaming Industry-only tournament on Dec 2011.

    Template: Runes



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