Rune list

Who I am
Joel Fulleda
@joelfulleda
Author and references
This article is marked for translation.


Summary

  • 1 Primary runes
  • 2 Complete List of Runes
  • 3 Seasonal Event Runes
    • 3.1 2009 Snowdown Showdown
    • 3.2 2010 Winter Games Celebration
    • 3.3 2010 Harrowing
    • 3.4 2010 and 2011 Snowdown Showdown
    • 3.5 2011 Razer Runes Promotion
    • 3.6 2011 Harrowing
    • 3.7 Other

Runes are enhancements that the Summoner provides to their champion. If the outlining color of the rune you've placed matches the color of the slot you put it in, it's a primary. If it doesn't match then it's a secondary and you get a significantly lower bonus, except in the case of some quintessences which give as good or better bonuses than the primary runes, listed below. This table is also available in spreadsheet format displayed by name or by primary.



Primary runes

  • Primary Marks:
    • Armor penetration
    • Attack Damage (scaling)
    • Attack Speed
    • Critical Chance
    • Critical Damage
    • Hybrid Penetration (Armor Penetration / Magic Penetration)
    • Magic Penetration


  • Primary Seals:
    • Armor (scaling)
    • Energy Regeneration (scaling)
    • Health (scaling)
    • Health Regeneration (scaling)
    • Mana Regeneration (scaling)
    • Percent Health


  • Primary Glyphs:
    • Ability Power (scaling)
    • Cooldown Reduction (scaling)
    • Energy (scaling)
    • Magic Resist (scaling)
    • Mana (scaling)
  • Primary Quintessences are utility runes, many of which may only be found as quintessences. A purple outline around the placed rune indicates that it's a primary. The quintessences below are either primary or surpass 3 primary runes of their color.
    • Ability Power
    • Armor
    • Health
    • Health Regeneration
    • What
    • Mana Regeneration (scaling)
    • Percent Health
    • Gold
  • Unique Quintessences are utility runes that can only be found as a quintessence.
    • experience
    • Life Steal
    • Movement Speed
    • Revival (Reduction of Time Dead)
    • Spell Vamp

Complete List of Runes

Name Type Grade 1 (Minor) Grade 2 (Normal) Grade 3 (Major)
Armor Brand



0.51

15

0.71

80

0.91

205

Seal

0.56

15

0.78

80

1

205

Glyph

0.39

15

0.55

80

0.7

205

Quintessence

2.37

80

3.32

410

4.26

1025

Armor, Progressive

(Armor per level)

Brand
Seal

0.09 per level
(1.68)

30


0.13 per level
(2.34)

165

0.16 per level
(3)

410


Glyph
Quintessence

0.21 per level
(3.78)

80

0.29 per level
(5.22)

410

0.38 per level
(6.84)

1025

Armor Penetration Brand

0.72

30

1

165

1.28

410

Seal
Glyph
Quintessence

1.42

80

1.99

410

2.56

1025


Attack damage Brand

0.53

15

0.74

80

0.95

205

Seal


0.24

15

0.33

80

0.43

205

Glyph

0.16

15

0.22

80

0.28

205

Quintessence

1.25

80

1.75

410

2.25

1025

Attack Damage, Progressive

(Attack Damage per level)

Brand

0.08 per level
(1.35)

30

0.1 per level
(1.89)

165

0.13 per level
(2.43)

410

Seal

0.03 per level
(0.61)

15

0.05 per level
(0.85)

80

0.06 per level
(1.09)

205

Glyph

0.02 per level
(0.36)

15

0.03 per level
(0.57)

80

0.04 per level
(0.73)

205

Quintessence

0.14 per level
(2.52)

40

0.19 per level
(3.42)

205

0.25 per level
(4.5)

515

Attack speed Brand

0.94%

30

1.32%

165

1.7%

410

Seal

0.42%

30

0.59%

165

0.76%

410

Glyph

0.35%

30

0.5%

165

0.64%

410

Quintessence

2.52%

80

3.51%

410

4.5%

1025

Cooldown Reduction Brand

0.11%

30

0.16%

165

0.2%

410

Seal

0.2%

30

0.29%

165

0.36%

410

Glyph

0.47%

65

0.67%

330

0.83%

820

Quintessence

1.4%

165

1.95%

820

2.5%

2050

Cooldown Reduction, Progressive

(Cooldown reduction per level)

Brand
Seal
Glyph

0.05% per level
(0.93%)

30

0.07% per level
(1.3%)

165

0.09% per level
(1.67%)

410

Quintessence

0.15% per level
(2.8%)

80

0.21% per level
(3.9%)

410

0.28% per level
(5%)

1025

Ability power Brand

0.33

30

0.46

165

0.59

410

Seal

0.33

30

0.46

165

0.59

410

Glyph

0.66

30

0.92

165

1.19

410

Quintessence

2.75

80

3.85

410

4.95

1025

Skill Power, Progressive

(Ability power per level)

Brand


0.06 per level
(1.08)

30

0.08 per level
(1.44)

165

0.1 per level
(1.8)

410

Seal

0.06 per level
(1.08)

30

0.08 per level
(1.44)

165

0.1 per level
(1.8)

410

Glyph

0.1 per level
(1.8)

30

0.13 per level
(2.34)

165

0.17 per level
(3.06)

410

Quintessence

0.24 per level
(4.32)

80

0.34 per level
(6.12)

410

0.43 per level
(7.74)

1025

Critical Chance Brand

0.52%

30

0.72%

165

0.93%

410

Seal

0.23%

30

0.32%

165

0.42%

410

Glyph

0.15%

30

0.22%

165

0.28%

410

Quintessence

1.03%

80

1.44%

410

1.86%

1025

Critical damage Brand

1.24%

65

1.74%

330

2.23%

820

Seal

0.43%

65

0.61%

330

0.78%

820

Glyph

0.31%

65

0.43%

330

0.56%

820

Quintessence

2.48%

80

3.47%

410

4.46%

1025

Energy Brand
Seal
Glyph

2.2

820

Quintessence

5.4

1025

Energy, Progressive

(Energy per level)

Brand
Seal
Glyph

0.161 per level
(2.89)

820

Quintessence
Energy Regeneration


(Regen Energy / 5 sec)

Brand
Seal

0.63

820

Glyph
Quintessence

1.575

2050

Energy Regeneration, Progressive

(Regen Energy / 5 sec per level)

Brand
Seal

0.064 per level
(1.15)

820

Glyph
Quintessence
Experience Brand
Seal
Glyph
Quintessence

2%

2050

Gold

(Gold / 10 sec)

Brand
Seal

0.25g

410

Glyph
Quintessence

1g

515

Life Brand

1.93

30

2.7

165

3.47

410

Seal

4.48

65

6.24

330

8

820

Glyph

1.49

30

2.08

165

2.67

410

Quintessence

14.5

165

20

820

26

2050

Life, Progressive

(Life per level)

Brand

0.3 per level
(5.4)

65

0.42 per level
(7.56)

330

0.54 per level
(9.72)

820

Seal

0.75 per level
(13.44)

30

1.04 per level
(18.72)

165

1.33 per level
(24)

410

Glyph

0.3 per level
(5.4)

65

0.42 per level
(7.56)

330

0.54 per level
(9.72)

820

Quintessence

1.5 per level
(27)

165

2.1 per level
(37.8)

820

2.7 per level
(48.6)

2050

Percentage of Life Brand
Seal

0.28%

65

0.39%

330

0.5%

820

Glyph
Quintessence

0.84%

165

1.17%

820

1.5%

2050

Life Regeneration

(Regen Life / 5 sec)

Brand
Seal

0.31

65

0.43

330

0.56

820

Glyph

0.15

65

0.21

330

0.27

820

Quintessence

1.5

165

2.1

820

2.7

2050

Life Regeneration, Progressive

(Life Regen / 5 sec per level)

Brand
Seal

0.06 per level
(1.08)

30

0.09 per level
(1.62)

165

0.11 per level
(1.98)

410

Glyph
Quintessence

0.16 per level
(2.88)

165

0.22 per level
(3.96)

820

0.28 per level
(5.04)

2050

Hybrid Penetration

(Armor Penetration / Magic Penetration)

Brand

Zones

65

Zones

330

Zones

820

Seal
Glyph
Quintessence

Zones

165

Zones

820

Zones

2050

Life stealing Brand
Seal
Glyph
Quintessence

0.84%

165

1.17%

820

1.5%

2050

Magic Penetration Brand

0.49

30

0.68

165

0.87

410

Seal
Glyph

0.35

30

0.49

165

0.63

410

Quintessence

1.11

80

1.56

410

2.01

1025

Magic resistance Brand

0.43

15

0.6

80

0.77

205

Seal

0.41

15

0.58

80

0.74

205

Glyph

0.74

15

1.04

80

1.34

205

Quintessence

2.22

80

3.11

410

4

1025

Magic Resistance, Progressive

(Magic Resistance per level)

Brand

0.04 per level
(0.72)

15

0.06 per level
(1.08)

80

0.07 per level
(1.26)

205

Seal

0.05 per level
(0.9)

30

0.08 per level
(1.44)

165

0.1 per level
(1.8)

410

Glyph

0.09 per level
(1.68)

15

0.13 per level
(2.34)

80

0.16 per level
(3)

205

Quintessence

0.21 per level
(3.78)

80

0.29 per level
(5.22)

410

0.37 per level
(6.66)

1025

Manna Brand

3.28

30

4.59

165

5.91

410

Seal

3.83

30

5.36

165

6.89

410

Glyph

6.25

30

8.75

165

11.25

410

Quintessence

20.83

80

29.17

410

37.5

1025

Mana, Progressive

(Mana per level)

Brand

0.65 per level
(11.7)

30

0.91 per level
(16.38)

165

1.17 per level
(21.06)

410

Seal

0.65 per level
(11.7)

30

0.91 per level
(16.38)

165

1.17 per level
(21.06)

410

Glyph

0.79 per level
(14.22)

30

1.1 per level
(19.8)

165

1.42 per level
(25.56)

410

Quintessence

2.31 per level
(41.58)

40

3.24 per level
(58.32)

205

4.17 per level
(75.06)

515

Mana Regeneration

(Man谩 rain / 5 sec)

Brand

0.15

15

0.2

80

0.26

205

Seal

0.23

15

0.32

80

0.41

205

Glyph

0.19

30

0.26

165

0.33

410

Quintessence

0.69

80

0.97

410

1.25

1025

Mana Regeneration, Progressive

(Mana regen / 5 sec per level)

Brand
Seal

0.036 per level
(0.65)

15

0.05 per level
(0.9)

80

0.065 per level
(1.17)

205

Glyph

0.04 per level
(0.72)

15

0.05 per level
(0.9)

80

0.06 per level
(1.08)

205

Quintessence

0.14 per level
(2.52)

80

0.19 per level
(3.42)

410

0.24 per level
(4.32)

1025

Speed 鈥嬧媜f movement Brand
Seal
Glyph
Quintessence

0.83%

165

1.17%

820

1.5%

2050

To revive

(Reduction of time dead)

Brand
Seal
Glyph
Quintessence

5%

1025

Spell Vampirism Brand
Seal
Glyph
Quintessence

1.12%

165

1.56%

820

2%

2050

Seasonal Event Runes

Additionally, unique runes were sold during the 2009 Snowdown Showdown, 2010 Winter Games Celebration, 2010 Harrowing, and the 2010 Snowdown Showdown. The ones sold during the 2009 Snowdown Showdown, 2010 Winter Games Celebration, and 2010 Harrowing are not equivalent to Lesser, Normal, or Greater Tier runes, but instead occupy Tiers 1.5 and 2.5, between Lesser/Normal and Normal/Greater, respectively. Those sold during the 2010 Snowdown Showdown are Tier 3 (Greater) runes, at a 25% reduced price of their counterparts.

2009 Snowdown Showdown

Main article: 2009 Snowdown Showdown
  • Mark of the Crippling Candy Cane (Tier 2.5, critical damage)
  • Glyph of the Special Stocking (Tier 2.5, cooldown reduction)
  • Seal of the Elusive Snowflake (Tier 2.5, dodge chance)
  • Mark of the Yuletide Tannenbaum (Tier 1.5, critical chance)
  • Glyph of the Gracious Gift (Tier 1.5, AP per level)
  • Seal of the Stout Snowman (Tier 1.5, HP per level)

2010 Winter Games Celebration

Main article: 2010 Winter Games Celebration
  • Mark of the Combatant (Tier 2.5, critical damage)
  • Lesser Mark of Alpine Alacrity (Tier 1.5, attack speed)
  • Seal of the Extreme (Tier 2.5, dodge)
  • Lesser Seal of the Medalist (Tier 1.5, health)
  • Glyph of the Soaring Slalom (Tier 2.5, cooldown reduction)
  • Lesser Glyph of the Challenger (Tier 1.5, AP per level)

2010 Harrowing

Main article: 2010 Harrowing
  • Quintessence of the Piercing Screech (Tier 2.5, +1.75 Magic Penetration)
  • Quintessence of Bountiful Treats (Tier 2.5, +24 Health)
  • Quintessence of the Speedy Specter (Tier 2.5, +1.39% Movement Speed)
  • Quintessence of the Elusive Werewolf (Tier 2.5, +1.39% Dodge)
  • Quintessence of the Witches Brew (Tier 2.5, +4.56 Ability Power)
  • Quintessence of the Headless Horseman (Tier 2.5, +3.62 3.08 Armor Penetration)

2010 and 2011 Snowdown Showdown

Main article: 2010 Snowdown Showdown
  • Greater Quintessence of Frosty Fortitude - Health
  • Greater Quintessence of Sugar Rush - Movement Speed
  • Greater Quintessence of the Piercing Present - Magic Penetration
  • Greater Quintessence of the Deadly Wreath - Armor Penetration

2011 Razer Runes Promotion

Main article: 2011 Razer PAX Promotion
  • Razer Quintessence of Speed - Movement Speed
  • Razer Mark of Precision - Critical Damage

2011 Harrowing

  • Quintessence of the Piercing Screech (Tier 2.5, +1.75 Magic Penetration)
  • Quintessence of Bountiful Treats (Tier 2.5, +24 Health)
  • Quintessence of the Speedy Specter (Tier 2.5, +1.39% Movement Speed)
  • Quintessence of the Elusive Werewolf (Tier 2.5, +1.39% Dodge)
  • Quintessence of the Witches Brew (Tier 2.5, +4.56 Ability Power)
  • Quintessence of the Headless Horseman (Tier 2.5, +3.08 Armor Penetration)

Other

  • Greater Quintessence of Studio Rumble (+1.5% Movement Speed), from exclusive Riot & Gaming Industry-only tournament on Dec 2011.

Template: Runes



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