Sinkhole Map (Legends of Runeterra)

Who I am
Alejandra Rangel
@alejandrarangel



 v 路 eLegends of Runeterra

Sets

 Ascended Empire The Call of the Mountain  Rising Tide  Fundamentals
Regions  Bilgewater  Demacia 路  Fr茅ljord 路  Jonia 路  Shadow Isles  Noxus 路  Piltover and Zaun  Shurima 路  Targon
Collection Cards Boards Card Reversals Decks Gestures Guardians
Game modes VS Player VS AI Challenges Expeditions Gauntlets Labs
Types of letters  Champions  Followers  Milestones  Spells  Abilities 路  Traps
Subtypes Denoted Ascended Celestial Elite Elnuk Dragon Poro Sea Monster Spider Technology Treasure Yeti
Hidden Sword Fragment 路 Emperor's Mallet 路 Crimson 路 Jungle 路 Turret
Game mechanics Game basics  When attacking  When hitting ( Strike to the nexus)  When playing 路  Annihilate  Discard 路  Discard 路 Everywhere 路 End of Round 路 Start of Round 路  Summon  Mana ( Spell mana)  Weaker 路  Stronger 路  Death 路  Nexus  Can 路  Withdrawal 路  To revive 路  Steal 路  Watch 路  Life

Actions





 Capture 路  Discard 路  To drain 路  Steal 路  Summon  Stealing  Annihilate  Set up 路  Withdrawal 路  Reinforce 路  To revive 路  Discard

Terms


 When attacking 路 Contemplating 路  To block 路  Death 路  Depth  Illumination 路  Level up  When playing 路  Watch 路  When hitting  Stronger 路  Summon  Weaker

Activators

 Alliance 路  When attacking  Will have 路  To block 路  Dawn 路  Last breath 路  Strike to the nexus  To become night 路  When playing 路  Pillage 路 End of round 路 Start of round 路  When hitting  Summon  By supporting

Keywords

 Adapt 路  Increase 路  Barrera 路  Challenge  Depth  Evasion  Flimsy  Fearsome  Fleeting  Helar  Fury  Motionless ( It does not attack,  does not block)  Life stealing 路  Roll over  Fast attack ( Double attack)  Regeneration  To explore 路  Mute  Spell shield  Stun  Hardness 路  Vulnerable
 v 路 eLegends of Runeterra

Sets

 Ascended Empire The Call of the Mountain  Rising Tide  Fundamentals
Regions  Bilgewater  Demacia 路  Fr茅ljord 路  Jonia 路  Shadow Isles  Noxus 路  Piltover and Zaun  Shurima 路  Targon
Collection Cards Boards Card Reversals Decks Gestures Guardians
Game modes VS Player VS AI Challenges Expeditions Gauntlets Labs
Types of letters  Champions  Followers  Milestones  Spells  Abilities 路  Traps
Subtypes Denoted Ascended Celestial Elite Elnuk Dragon Poro Sea Monster Spider Technology Treasure Yeti
Hidden Sword Fragment 路 Emperor's Mallet 路 Crimson 路 Jungle 路 Turret
Game mechanics Game basics  When attacking  When hitting ( Strike to the nexus)  When playing 路  Annihilate  Discard 路  Discard 路 Everywhere 路 End of Round 路 Start of Round 路  Summon  Mana ( Spell mana)  Weaker 路  Stronger 路  Death 路  Nexus  Can 路  Withdrawal 路  To revive 路  Steal 路  Watch 路  Life

Actions

 Capture 路  Discard 路  To drain 路  Steal 路  Summon  Stealing  Annihilate  Set up 路  Withdrawal 路  Reinforce 路  To revive 路  Discard

Terms

 When attacking 路 Contemplating 路  To block 路  Death 路  Depth  Illumination 路  Level up  When playing 路  Watch 路  When hitting  Stronger 路  Summon  Weaker

Activators

 Alliance 路  When attacking  Will have 路  To block 路  Dawn 路  Last breath 路  Strike to the nexus  To become night 路  When playing 路  Pillage 路 End of round 路 Start of round 路  When hitting  Summon  By supporting

Keywords

 Adapt 路  Increase 路  Barrera 路  Challenge  Depth  Evasion  Flimsy  Fearsome  Fleeting  Helar  Fury  Motionless ( It does not attack,  does not block)  Life stealing 路  Roll over  Fast attack ( Double attack)  Regeneration  To explore 路  Mute  Spell shield  Stun  Hardness 路  Vulnerable


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