

Pantheon lanza
Punishment on
Red Hawthorn
Each filtering bag summoner spells are abilities that players can use for their champions on the Fields of Justice.
They are chosen in Champion Select before the start of the game. Each player is allowed two summoner spells chosen from a list. Summoner spells can be used in-game to aid a player's champion in a number of ways, as each spell has a unique effect. Some summoner spells increase their effectiveness relative to their champion's level, but some provide the same effect at champion level 1 as they do at champion level 18. They have no cost other than cooling them.
All summoner spells, except for Flash and
Teleportation, can be used while
silent or crowd controlled.
Summary
- 1 Summoner Spells available
- 2 Reduced cooldown
- 2.1 Summoner spells have been removed
- 3 Trivia
Summoner Spells Available
One summoner spells Availability is based on player summoner level. At summoner level one, a player starts with 2 summoner spells to choose. Then when a summoner reaches new levels, he unlocks new summoner spells, up to summoner level 9.
Summoner Spell | Effect | Cooling | Mapas available | Summoner level |
---|---|---|---|---|
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240 | ![]() ![]() ![]() Crystal Scar |
1
|
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To you ![]() ![]() |
180 | ![]() ![]() ![]() Crystal Scar |
1
|
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![]() ![]() |
180 | ![]() ![]() ![]() Crystal Scar |
4
|
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Exhaust the ![]() ![]() |
210 | ![]() ![]() ![]() Crystal Scar |
4
|
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Active: Throws a snowball at a long distance, causing 15 - 100 (based on level) of ![]() ![]() Brand will grant ![]() ![]() ![]() ![]() ![]() The snowball will overlook |
80 | ![]() |
6
|
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Active: You ![]() ![]() ![]() ![]() ![]() ![]() You lose the ability to throw Glide if the marked target dies or removes the mark. (Global range) |
0 | ![]() |
6
|
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Restores 50% Mana max for you and 25% mana max to close allies. (Auto launch, with 600 area of effect. Range) | 240 | ![]() Crystal Scar |
6
|
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Teleport your ![]() |
300 | ![]() ![]() ![]() Crystal Scar |
7
|
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After ![]() |
420 - 210 (depending on level) | ![]() ![]() |
7
|
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Cause 450 of ![]() ![]() ![]() Use punishment against a ![]() ![]() |
15 | ![]() ![]() |
9
|
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Delete all ![]() ![]() ![]() ![]() ![]() |
210 | ![]() ![]() ![]() Crystal Scar |
9
|
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Incinerate a ![]() ![]() ![]() ![]() ![]() ![]() |
180 | ![]() ![]() ![]() Crystal Scar |
9 |
Cooldown reduction
There are three ways to reduce the cooldown of summoner spells.
- Cosmic Knowledge
- Ionian Boots of Lucidity
- Howling Abyss Aura
15 second cooldown of Punishment is not affected by the cooldown reduction of the summoner spell, but by the speed at which
coup charges are generated.
Summoner Spell Cooldown | |||||||
---|---|---|---|---|---|---|---|
Base cooling ▶ | 360s ( ![]() |
300s ( ![]() |
240s ( ![]() ![]() |
210s ( ![]() ![]() |
180s ( ![]() ![]() ![]() |
90s ( ![]() |
80s ( ![]() |
▼ ![]() | |||||||
5% (![]() |
342s | 285s | 228s | 199.5s | 171s | 85.5s | N/A |
10% (![]() |
324s | 270s | 216s | 189s | 162s | 81s | N/A |
15% (![]() ![]() |
306s | 255s | 204s | 178.5s | 153s | 76.5s | N/A |
40% (![]() |
N/A | 180s | 144s | 126s | 108s | N/A | 48s |
43% (![]() ![]() |
N/A | 171s | 136.8s | 119.7s | 102.6s | N/A | 45.6s |
50% (![]() ![]() |
N/A | 150s | 120s | 105s | 90s | N/A | 40s |
52.5% (![]() ![]() ![]() |
N/A | 142.5s | 114s | 99.75s | 85.5s | N/A | 38s |
Summoner spells removed
These spells are either obsolete due to changes in game mechanics or were removed because they were too powerful.
Level | Spells | Description | Cooling | Distance | Related domain |
---|---|---|---|---|---|
8 | ![]() |
Show the team an area of the map for 5 seconds. | 60 | Global | N/A |
5 | ![]() |
Grants invulnerability to all friendly turrets and makes them attack 100% faster for 7 seconds. When Fortify is ready to be cast, the champion deals 9 bonus damage to minions. | 300 | Global | ![]() |
1 | ![]() |
Removed from the game in patch 6.4.
Strengthen allied capture points or weaken enemy capture points.
|
210 | 1250 | N/A |
N/A | ![]() |
A spell only available to Riot staff that functions as a simple observer mode, intended to be used by a "neutral" eleventh player. When used, this spell reveals the entire map, allowing the user to see the movements of both teams. | N/A | Global | N/A |
8 | ![]() |
Promotes the closest warrior minion (in Classic) or super minion (in Dominion) in an anti-turret cannon, healing it, giving it additional stats (depending on level), and causing it to award gold to the spellcaster for their kills. | 180 | N/A | ![]() |
8 | ![]() |
Summons a beacon with 225 - 650 (based on level) hit points for 15 seconds which increases an ally's attack damage by 10 - 35. | 270 | 120 850 Aura |
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1 | ![]() |
Instantly revive your champion on your team's Summoner Platform and grant a 125% increase in movement speed decaying for 12 seconds. | 540 | Yo | N/A |
1 | ![]() |
Stifle silences the target enemy champion for 3 seconds, removing their buff buffs. | 150 | N/A | Suppression - Reduces Stifle's cooldown by 10 seconds, and increases duration by 0.5 seconds. |
1 | ![]() |
Increases champion power, increasing ability power by 10 - 78 (based on level) and attack speed by 35% for 12 seconds. | 180 | Yo | ![]() |
Trivia
- During the first 15 seconds of a game on Summoner's Rift Icon all summoner spells are disabled.
- The in-game Summoner Spell icon tooltip always shows the true cooldown, after rune and item bonuses. It may take a few seconds for the cooling display to update after the items have been purchased or sold. [may need confirmation for enemy summoner spells]
- Spells are map specific. For example, if you play ARAM on Summoner's Rift, the available spells are Summoner's Rift spells.
- Legend of King Poro (Howling Abyss), Odyssey: Extraction (Crash Site), and Siege of the Nexus (Summoner's Rift) used or used game mode specific summoner spells.
Common |
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Exclusive map |
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Temporary game mode |
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Removed |
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Common |
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Exclusive map |
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Temporary game mode |
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Removed |
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