Trinity Force

Who I am
Valery Aloyants
@valeryaloyants
Author and references
  • Trinity Force
  • Infinity Force

Trinity Force is a mythical object in  League of Legends.

Recipe

Trinity Force3333  (733 )
Bright700 
House Ax1100  (450 )
Daga300 
Long sword350 
Gemaluz800  (400 )
Ruby Crystal400 

Cost analysis

Gold value
  • 35 attack damage = 1225 
  • 30% attack speed = 750 
  • 200 health = 533.33 
    • Total Gold Value = 2508.33 

Template: Mgv



Gold efficiency *

  • Trinity Force is 87.01% gold profitable  without your passive.
  • Template: Mgv



Infinity Force is a mythical object in  League of Legends. It can only be forged by Ornn.

Recipe

Infinity Force3333  (0 )
Trinity Force3333  (733 )
Bright700 
House Ax1100  (450 )
Daga300 
Long sword350 
Gemaluz800  (400 )
Ruby Crystal400 

Cost analysis

Gold value
  • 45 attack damage = 1575 
  • 40% attack speed = 1000 
  • 300 health = 800 
    • Total Gold Value = 3375 

Template: Mgv



Gold efficiency *

  • Infinity Force is 117.01% gold efficient  without your passive.
  • Template: Mgv
  • The raw statistics obtained when updating Trinity Force a Infinity Force is worth 1000  (10 Attack Damage, 10% Attack Speed, 100 Health, and 5 Skill Haste).

Enchanted Sword visual effect

Similar Objects

Dark Blade Divine Slicer Essence Looter Curse of the Liche

Notes

Visual effect of the object


Movement speed visual effect

Visual effect of maximum stacks

  • Enchanted Sword interacts with lifesteal and  drain (included Ravenous Hunter) but not with spell vamp.
    • Pending test: Omnivampirism
  • Additional damage cannot be  critical.
  • The cooldown begins after the process is consumed (after the triggering basic attack) and consecutive skill casts update the duration of the enhanced attack.



Strategy

  • Trinity Force best used on champions who have some combination of the following:
    • One or more low cooldown abilities to activate Enchanted Sword often ( end, Udyr y Xin Zhao).
    • Ability to make use of a wide variety of champion stats ( We are, Jax y Nidalee).
    • High base attack damage, which Enchanted Sword amplifies ( Darius).
    • One or more abilities that grant fixed movement speed ( Quinn).
    • One or more abilities that apply on-hit effects ( Ezreal and Gangplank).
    • Difficulty sticking to a goal.

Old icon

Trinity Force

Curiosities

Antique visual effect

Antique visual effect

  • Trinity Force features the most champion stats on an item.
  • The name and icon Trinity Force They are inspired by the Triforce from The Legend of Zelda.
  • 'Trinity Force' can be found by typing 'tons of damage' into the Shop search bar, which references David 'Phreak' Turley's catchphrase in champion submissions as well as the meme surrounding him.
    • The "Recommended Items" section of the store also shows "Tons of Damage" as the description for Trinity Force when shown as a recommended item for a champion.
  • The swords in the current icon Trinity Force They look like Shine with the two swords of Fervor (which used to be part of his construction route).
  • The three Force leaves of the Trinity represent the Earth, the Name and the Nation of  Jonia.
    • Its updated icon resembles the sheets of Irelia, which are fragments of an Ionian crest.
  • On June 12, 2020, the 2021 preseason game plans [1] revealed a 20px redesigned version of the item icon.
    • The same icon was introduced in promotional videos for  Wild Rift and will be used in that game and possibly in  League of Legends.

Patch History

V10.23
  • Updated icon.
  • New:
    • Recipe: Brightness + House Ax + Gemaluz + 733  = 3333 .
    • Stats: 35 Attack Damage, 35% Attack Speed, 200 Health, 10 Skill Haste.
    • Unique Passive - Quick Strikes: Basic Attacks grant 25 Movement Speed adicional for 3 seconds. If the target is a champion, it also increases attack damage basis by 6% for the same duration, stacking up to 5 times for a 30% increase.
    • Unique Passive - Enchanted Sword: After using an ability, deal 200% AD basis as physical damage adicional on hit (1.5 second cooldown).
    • Mythic Passive: Boost your other Legendary items with 10% Attack Speed adicional.
    • Limited to 1 Mythical item.
    • Object of Masterpiece of Ornn: Infinity Force.
      • Stats: 45 Attack Damage, 45% Attack Speed, 300 Health, 15 Skill Haste.
  • Ancient:
    • Recipe: Stinger + Brightness + Bacteriophage + 333  = 3733 .
    • Stats: 25 Attack Damage, 40% Attack Speed, 250 Health, 20% Cooldown Reduction, 5% Movement Speed, 250 Mana.
    • Unique Passive - Rage: Basic Attacks (on hit) grant + ( 20 /  10) fixed movement speed for 2 seconds. Killing a unit grants + ( 60 /  30) fixed movement speed.
    • Unique Passive - Enchanted Sword: After using an ability, your next basic attack within 10 seconds deals 200% AD basis physical damage adicional on hit (1.5 second cooldown).
    • Object of Masterpiece of Ornn: Fusion of the Trinity.
      • Stats: 35 Attack Damage, 50% Attack Speed, 350 Health, 20% Cooldown Reduction, 8% Movement Speed, 350 Mana.
V9.1
  • Trinity Fusion
    • Total cost reduced to 3733  from 4733 .
      • Combined cost reduced to 0  of 1000 .
    • Now it can only be obtained if Ornn forges the item (for himself or another ally).
V8.14
  • Enchanted Sword visuals updated.
V7.17
  • Added to the recipe of Fusion of the Trinity. Only available while Ornn be on your team.
V6.11
  • New recipe: Stinger + Brightness + Bacteriophage + 333  = 3733 .
    • Old recipe: Brightness + Bacteriophage + Fervor + 200  = 3800 .
  • Bonus attack speed increased from 15% to 40%.
  • Cooldown time reduction increased from 10% to 20%.
  • REMOVED: + 20% Critical Strike Chance.
V5.24
  • Combined cost reduced to 200  from 300 .
V5.22
  • Combined cost increased to 300  of 78 .
    • Total cost increased to 3800  of 3703 .
  • Now grants 10% cooldown reduction.
  • Ability power removed.
  • Attack damage reduced from 30 to 25.
  • Attack speed reduced from 30% to 15%.
  • Critical Strike Chance increased from 10% to 20%.
  • Movement speed reduced from 8% to 5%.
  • Mana increased from 200 to 250.

V4.13:

  • Now correctly shows that the Haunted Sword passive has a 1.5 second cooldown.

V3.14:

  • Item cost decreased from 3728g to 3703g (due to the price of the item being reduced Bacteriophage).

V3.12:

  • Total cost increased from 3628g to 3728g.
  • Unique Passive - Rage: Movement speed bonus is now halved for ranged champions.

V3.10a:

  • Unique Passive - Frozen Removed
  • New Unique Passive - Rage: Basic Attacks grant 20 Movement Speed ​​on hit for 2 seconds. Minion, monster, and champion kills grant 60 Movement Speed ​​for 2 seconds.
  • Unique Passive - Enchanted Sword
    • Damage increased from 150% to 200% of Basic Attack damage.
  • Due to the price reduction of Bacteriophage, the total cost dropped from 3843g to 3628g.

V3.04:

  • Item cost reduced from 3903 to 3843.

V3.01:

  • Combination cost reduced from 300g to 3g.
  • Item cost reduced from 4200 to 3903.

V1.0.0.152:

  • Item cost increased from 4070 to 4200.
  • Critical strike chance reduced from 15% to 10%.
  • Slow reduced from 35% to 30% for melee attacks and from 25% to 20% for ranged attacks.
  • Mana reduced from 250 to 200.
  • Movement speed reduced from 10% to 8%.

V1.0.0.150:

  • Slow for ranged attacks reduced from 35% to 25%.

V1.0.0.146:

  • Now displays cooldown on the item instead of the buff icon.

V1.0.0.104:

  • Damage increased from 20 to 30.
  • Attack speed increased from 25% to 30%.
  • Critical Hit increased from 12% to 15%.
  • Mana reduced from 300 to 250.
  • Health reduced from 300 to 250.

V1.0.0.101:

  • Damage on activation increased from 130% to 150%.

V1.0.0.100:

  • The "reserve" system has been withdrawn. This item now respects the cooldown between activations. The cooldown has been reduced to a 3 to 2 second delay between activations.

V1.0.0.97:

  • Fixed a bug in Trinity Force whereby the effect of the spell was causing less damage than intended.

V1.0.0.75:

  • Slow reduced from 50% to 35%.
  • Spell effect reduced from 150% to 130% base damage.

V0.9.25.21: Added

  • Stats: Damage / Ability Power / Attack Speed ​​/ Critical Hit / Movement Speed ​​/ Life / Mana.
  • Chance to slow target on hit.
  • Spell casting causes the next attack to deal bonus damage.

References

  1. ↑ 2021 preseason game plans

Object list

Initial Objects
  • Potions and Consumables
  • Trinkets
  • Distributed
  • Boots Items
  • Basic Objects
  • Epic Objects
  • Legendary Items
  • Mythical Items
  • Minion items and turrets
  • Deleted Objects
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • Cost analysis

    Gold value
    • 35 attack damage = 1225 
    • 30% attack speed = 750 
    • 200 health = 533.33 
      • Total Gold Value = 2508.33 

    Template: Mgv

    Gold efficiency *

    • Trinity Force is 87.01% gold profitable  without your passive.
    • Template: Mgv

    Cost analysis

    Gold value
    • 45 attack damage = 1575 
    • 40% attack speed = 1000 
    • 300 health = 800 
      • Total Gold Value = 3375 

    Template: Mgv

    Gold efficiency *

    • Infinity Force is 117.01% gold efficient  without your passive.
    • Template: Mgv
    • The raw statistics obtained when updating Trinity Force a Infinity Force is worth 1000  (10 Attack Damage, 10% Attack Speed, 100 Health, and 5 Skill Haste).

    Object list

    Initial Objects
  • Potions and Consumables
  • Trinkets
  • Distributed
  • Boots Items
  • Basic Objects
  • Epic Objects
  • Legendary Items
  • Mythical Items
  • Minion items and turrets
  • Deleted Objects
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px


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