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    Twilight Blade of Draktharr

    Who I am
    Martí Micolau
    @martímicolau

    Item Feedback:

    • Twilight Blade of Draktharr
    • Dark Edge of Draktharr

    Twilight Blade of Draktharr is a mythical object in  League of Legends.

    Recipe

    Twilight Blade of Draktharr3200  (1000 )
    Caulfield's Warhammer1100  (400 )
    Long sword350 
    Long sword350 
    Sawed Dagger1100  (400 )
    Long sword350 
    Long sword350 

    Cost analysis

    Gold value
    • 60 attack damage = 2100 
      • Total Gold Value = 2100 
    • 21 lethality = 472.5 
      • Total Gold Value = 2548.33 

    Template: Mgv



    Gold efficiency *

    • Twilight Blade of Draktharr is 79.64% gold profitable  without its passive effects.



    Dark Edge of Draktharr is a mythical object in  League of Legends. It can only be forged by Ornn.

    Recipe

    Dark Edge of Draktharr3200  (0 )
    Twilight Blade of Draktharr3200  (1000 )
    Caulfield's Warhammer1100  (400 )
    Long sword350 
    Long sword350 
    Sawed Dagger1100  (400 )
    Long sword350 
    Long sword350 

    Cost analysis

    Gold value
    • 75 attack damage = 2625 
      • Total Gold Value = 2625 
    • 26 lethality = 130 
      • Total Gold Value = 3246.67 

    Template: Mgv



    Gold efficiency *

    • Draktharr's Dark Edge is 101.46% profitable without its passive effects.
    • Template: Mgv
    • The raw stats obtained when upgrading Template: Draktharr's Twilight Blade to Dark Edge of Draktharr is worth 698.33  (15 Attack Damage, 8 Lethality, and 5 Skill Haste).

    Similar Object

    Shadowy terrain marker

    Youmuu's Ghost Sword Eclipse Crimson Blade Sword of Gloom

    Notes

    Visual effect of the object


    Visual effect of invisibility

    Visual effect of attack

    • The additional physical damage dealt by Nightstalker is not increased by attack modifiers.
    • Nightstalker can be activated from and on  clones.
      • The user and his  clone cannot activate Nightstalker from a single  demolition. The clone will only activate Nightstalker on its own if it landed the killing blow.
    • If the user activates the Nightstalker's stealth while already  invisible, he can be seen again after Nightstalker's stealth ends despite his own invisibility being active.
    • The Nightstalker's stealth will end prematurely if the user activates a stealth effect of their own during the nightstalker.
    • If the user is  Cloaked when Nightstalker's stealth is activated, it will still be visible within the detection radius of its cloak despite being also invisible.

    Old icon

    Twilight Blade of Draktharr



    Curiosities

    • At the launch, Twilight Blade of Draktharr it used to apply a mark using a basic attack, and after a few seconds it would detonate to deal damage based on missing health in addition to its base damage. This was strikingly similar to Death Mark of Zed.

    Old Blackout effect


    Patch history

    V10.23
    • Updated icon.
    • New:
      • Recipe: Sawed Dagger + Caulfield's Warhammer + 1000  = 3200 .
      • Stats: 55 Attack Damage, 18 Lethality, 20 Skill Haste.
      • Unique Passive - Night Stalker: Basic attacks on an enemy champion deal 100 (+ 30% AD adicional) of physical damage adicional when hitting and  Slow by 99% for 0.25 seconds (15 second cooldown). The  Champion takedowns within 3 seconds resets the cooldown of this effect and grants you  invisibility for 1.5 seconds.
      • Mythic Passive: Boost your other Legendary items with 5 Skill Haste.
      • Limited to 1 Mythical item.
      • Object of Masterpiece of Ornn: Dark Edge of Draktharr.
        • Stats: 70 Attack Damage, 26 Lethality, 25 Skill Haste.
    • Ancient:
      • Recipe: Serrated Dagger Serrated Dagger + Caulfield's Warhammer + 700  = 2900 .
      • Stats: 60 Attack Damage, 10% Cooldown Reduction.
      • Unique Passive: +21 Lethality.
      • Unique Passive - Nightstalker: After not being  Visible to enemies for at least 1 second, your next basic attack against an enemy champion deals 30 - 150 (based on level) Physical damage adicional on hit and, after a 0.25 second delay,  slow by 99% for 0.5 seconds. The enhanced attack lasts for 5 seconds after being spotted by an enemy champion.
      • Limitations: Basic Attacks  ranged do not apply slow.
    V9.23
    • Attack damage increased from 55 to 60.
    • Unique Passive Removed - Blackout: When detected by an enemy sentry or  traps, you gain Blackout within 400 units for 8 seconds (90 second cooldown). AND  you disable surrounding sentries, as well as  you reveal the sentries in stealth and  traps. The effects persist for 2 seconds after you zoom out. Basic Attacks  Melee instantly kill Sentinels or Traps revealed by Blackout. Apag + on does not spread over the ground.
    V8.17
    • Night Stalker's damage reduced to 30 - 150 (based on level) from 30 - 200 (based on level).
    • Fatality increased to 21 from 18.
    V8.6
    • Nightstalker melee damage reduced to 30 - 200 (based on level) from 65 - 320 (based on level).
    • Ranged Nightstalker's damage reduced to 30 - 200 (based on level) from 45 - 300 (based on level).
    • New Effect: Basic Attacks  Melee instantly kill traps / sentries that are disabled by Blackout.
    • New Effect: Blackout will not be triggered if the owner is using a  Dron Explorer.
    V7.24b
    • Fatality dropped to 18 from 20.
    V7.22
    • Fatality increased to 20 from 18.
    V7.21
    • New effect: Pinging the object now tells your team if you are currently not seen or not.
    V7.16
    • Updated visual effect to improve clarity.
    V7.15
    • Nightstalker damage for melee champions changed to 65 - 320 (based on level) from 55 - 360 (based on level).
    • Nightstalker damage reduced for ranged champions to 45 - 300 (based on level) from 55 - 360 (based on level).
    • Removed: Ranged users no longer trigger 99% slow for 0.25 seconds.
    V7.14 Hotfix for July 17
    • Night Stalker's damage reduced to 55 - 360 (based on level) from 105 - 360 (based on level).
    V7.14
    • New recipe: Sawed Dagger + Caulfield's Warhammer + 700  = 2900 
      • Previous recipe: Sawed Dagger + Greatsword + 850  = 3250 
    • Fatality increased to 18 from 15.
    • Attack damage reduced to 55 from 65.
    • Removed: +20 Movement Speed ​​Out of Combat.
    • New Effect: Grants 10% cooldown reduction.
    • Night Stalker damage changed to 105 - 360 (based on level) from 75 (+ 200% lethality).
    • Nightstalker's damage type changed to physical from true.
    • New effect: Nightstalker now  Slows by 99% for 0.25 seconds.
    • Invisible delay increased from 4 seconds to 5 seconds.
    • New Effect: Tooltip now mentions how much Armor is currently negating the lethality of the item.
    V7.4
    • Removed: Blackout no longer disables Traps, but still disables Sentinels.
    • Bug Fixed: Champion Clones no longer instantly gain the Blackout passive when spawned.
    V7.3
    • Bug Fixed: Selling or undoing your purchase now correctly removes the Nightstalker passive.
    V7.2
    • Nightstalker's next basic attack against the enemy champion's base damage increased from 75 to 75.
    V7.1
    • Bug Fix: Fixed a bug that caused the visual effect of sentry detection radius pulses to queue up while dead, and then play all at once upon respawning.
    V6.22
    • Attack damage reduced to 65 from 75.
    • No longer grants armor penetration and movement speed.
    • Nightfall passive removed.
    • New unique passive: +15 lethality.
    • New Unique Passive: +20 Movement Speed ​​Out of Combat.
    • New Unique Passive: Nightstalker - After being unseen for at least 1 second, your next basic attack deals 50 + (200% lethality) bonus true damage on hit (lasts 4 seconds after being seen by an enemy champion) .
    • New Unique Passive: Blackout: When detected by an enemy flint, you cause a blackout for 8 seconds, disabling all nearby sentries (90 second cooldown).
    V6.14
    • Added to Twisted Treeline.
    V6.3
    • Added
    • Recipe: Sawed Dagger + Greatsword + 850  = 3250 
    • +75 attack damage.
    • + 5% movement speed
    • Unique Passive: +10 Armor Penetration
    • Unique Passive: Your next basic attack against an enemy champion applies Nightfall (120 second cooldown).
    • Unique Passive - Nightfall: After 2 seconds, deal 90 (+ 25% of the target's missing health) as Physical damage. If the target is knocked down before Nightfall deals damage, the full cooldown is returned.

    References

    Object list

    Initial Objects
  • Potions and Consumables
  • Trinkets
  • Distributed
  • Boots Items
  • Basic Objects
  • Epic Objects
  • Legendary Items
  • Mythical Items
  • Minion items and turrets
  • Deleted Objects
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • Cost analysis

    Gold value
    • 60 attack damage = 2100 
      • Total Gold Value = 2100 
    • 21 lethality = 472.5 
      • Total Gold Value = 2548.33 

    Template: Mgv

    Gold efficiency *

    • Twilight Blade of Draktharr is 79.64% gold profitable  without its passive effects.

    Cost analysis

    Gold value
    • 75 attack damage = 2625 
      • Total Gold Value = 2625 
    • 26 lethality = 130 
      • Total Gold Value = 3246.67 

    Template: Mgv

    Gold efficiency *

    • Draktharr's Dark Edge is 101.46% profitable without its passive effects.
    • Template: Mgv
    • The raw stats obtained when upgrading Template: Draktharr's Twilight Blade to Dark Edge of Draktharr is worth 698.33  (15 Attack Damage, 8 Lethality, and 5 Skill Haste).

    Object list

    Initial Objects
  • Potions and Consumables
  • Trinkets
  • Distributed
  • Boots Items
  • Basic Objects
  • Epic Objects
  • Legendary Items
  • Mythical Items
  • Minion items and turrets
  • Deleted Objects
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px


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