Veil of the Banshee

Who I am
Joel Fulleda
@joelfulleda
Author and references
For the removed item, see Veil of Odyn Veil of Odyn

Veil of the Banshee is a legendary item in  League of Legends.

Recipe

Veil of the Banshee2600  (700 )
Emerald Barrier1000  (115 )
Amplifying Book435 
Annulamagia Cloak450 
Devilish Codex900  (465 )
Amplifying Book435 

Cost analysis

Gold value
  • 80 ability power = 1740 
  • 45 magic resistance = 810 
    • Total Gold Value = 2550 

Gold efficiency *



  • Veil of the Banshee is 114.54% gold profitable .


Similar Objects

Athene's Unholy Grail Edge of Night Morellonomicon Moon-Enchanted Sword Zhonya's Hourglass

Notes

Visual appearance



  • An ability will break all spell shields on a target (i.e. Veil of the Banshee, Spell Shield, Mantle of Darkness, Edge of Night). [1]
    • The expectation is when a skill that does no harm (i.e. Cocoon, Marchitar) if you use contra Suspension of the Vacuum. When this happens, all shields will be broken except Void Suspension. If the ability deals damage, it will also break Void Suspension.
  • The passive of Veil of the Banshee will block vision-based components from Paranoia of Nocturne o Destination of Twisted Fate.
  • Veil of the Banshee can negate the effects of objects like Echo of Luden and Sablepistola Hextech.
  • Veil of the Banshee does not negate summoner spells ( Ignition, Exhaustion)
  • Veil of the Banshee won't block damage from persistent AoE abilities ( Glacial storm Anivia, Spiritual Fire of Nasus)
  • The passive of Veil of the Banshee carries over to clones, like Hallucination of Shaco.
  • The counterpart of Veil of the Banshee in Dominion era Velo de Odyn Velo de Odyn.
  • Some of the abilities of  Baron Nashor and the attacks of the  Dragon will burst the shield.

Strategy

Main article: Crowd control
  • Veil of the Banshee It is a strong object against magic damage but is most valued for its ability to prevent crowd control or counter damage on impact. As such, it is highly recommended to build Veil of the Banshee when you are being targeted by crowd control effects, or when the enemy has initiation or extraction abilities such as Enchanted Crystal Arrow and Rocket Grab. Combined with Guardian angel, Veil of the Banshee It will make you very resistant to magic damage and physical damage.
  • During late game, Veil of the Banshee is a great addition for AP Carries because it can block important crowd control abilities (e.g. Impale, Bandage Release, Rocket Grab), or in other words, it can prevent the enemy from kicking you off.

Patch History

V4.13:



  • Shield spell cooldown increased from 25 to 40 seconds.

V4.3:

  • Combination cost increased from 875g to 950g (total cost remains the same due to reduced price of Ruby Crystal).

V3.10:

  • Changed recipe: Specter Habit + Ruby Crystal + 875g = 2750g (total cost increased from 2520g).
  • Health increased from 400 to 450.
  • Magic resistance increased from 45 to 55.
  • Mana reduced from 300 to 0.
  • NEW Unique Passive: Grants 45 Health Regen every 5 for up to 10 seconds after taking damage from an enemy champion or when the spell shield is broken.

V3.02:


  • Item cost reduced from 2610 to 2520.

V1.0.0.154:

  • Item cost increased from 2500 to 2610.
  • Combination cost increased from 490g to 600g.
  • Health increased from 300 to 400.

V1.0.0.152:

  • Item cost reduced from 2715 to 2500.
  • Combination cost reduced from 650g to 490g.
  • Mana reduced from 375 to 300.
  • Health reduced from 375 to 300.
  • Magic resistance reduced from 50 to 45.
  • Passive cooldown changed from pure 45 seconds to 25 seconds after taking damage from champions.

V1.0.0.146:

  • Now shows its cooldown on the same item instead of an upgrade.

V1.0.0.113:


  • Shield reset time increased from 30 to 45 seconds.

V1.0.0.107:

  • Health reduced from 450 to 375.
  • Mana reduced from 400 to 375.
  • Magic resistance reduced from 57 to 50.

V1.0.0.94(b):

  • Now it only activates on clone units if it was active when the clones were created. In other words, the clones synchronize the state of the Veil of the Banshee with that of the character who creates them.

V0.9.25.24:

  • Passive cooldown increased from 25 to 30.

July 10, 2009 Patch:

  • Recipe changed: Now requires Negatron Cloak.

May 15, 2009 Patch:

  • Fixed a bug where some item effects would persist after selling to it.

May 9, 2009 Patch: Added

  • Veil of the Banshee:
    • Legendary item of Medium Life / Mana / Magic resistance grade.
    • Unique Passive: Blocks a negative spell every 25 seconds.

References

  1. ↑ RiotDaemon's post on shield interactions

Object list

Initial Objects
  • Potions and Consumables
  • Trinkets
  • Distributed
  • Boots Items
  • Basic Objects
  • Epic Objects
  • Legendary Items
  • Mythical Items
  • Minion items and turrets
  • Deleted Objects
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • Cost analysis

    Gold value
    • 80 ability power = 1740 
    • 45 magic resistance = 810 
      • Total Gold Value = 2550 

    Gold efficiency *

    • Veil of the Banshee is 114.54% gold profitable .


    Similar Objects

    Athene's Unholy Grail Edge of Night Morellonomicon Moon-Enchanted Sword Zhonya's Hourglass

    Notes

    Visual appearance

    • An ability will break all spell shields on a target (i.e. Veil of the Banshee, Spell Shield, Mantle of Darkness, Edge of Night). [1]
      • The expectation is when a skill that does no harm (i.e. Cocoon, Marchitar) if you use contra Suspension of the Vacuum. When this happens, all shields will be broken except Void Suspension. If the ability deals damage, it will also break Void Suspension.
    • The passive of Veil of the Banshee will block vision-based components from Paranoia of Nocturne o Destination of Twisted Fate.
    • Veil of the Banshee can negate the effects of objects like Echo of Luden and Sablepistola Hextech.
    • Veil of the Banshee does not negate summoner spells ( Ignition, Exhaustion)
    • Veil of the Banshee won't block damage from persistent AoE abilities ( Glacial storm Anivia, Spiritual Fire of Nasus)
    • The passive of Veil of the Banshee carries over to clones, like Hallucination of Shaco.
    • The counterpart of Veil of the Banshee in Dominion era Velo de Odyn Velo de Odyn.
    • Some of the abilities of  Baron Nashor and the attacks of the  Dragon will burst the shield.

    Strategy

    Main article: Crowd control
    • Veil of the Banshee It is a strong object against magic damage but is most valued for its ability to prevent crowd control or counter damage on impact. As such, it is highly recommended to build Veil of the Banshee when you are being targeted by crowd control effects, or when the enemy has initiation or extraction abilities such as Enchanted Crystal Arrow and Rocket Grab. Combined with Guardian angel, Veil of the Banshee It will make you very resistant to magic damage and physical damage.
    • During late game, Veil of the Banshee is a great addition for AP Carries because it can block important crowd control abilities (e.g. Impale, Bandage Release, Rocket Grab), or in other words, it can prevent the enemy from kicking you off.

    Patch History

    V4.13:

    • Shield spell cooldown increased from 25 to 40 seconds.

    V4.3:

    • Combination cost increased from 875g to 950g (total cost remains the same due to reduced price of Ruby Crystal).

    V3.10:

    • Changed recipe: Specter Habit + Ruby Crystal + 875g = 2750g (total cost increased from 2520g).
    • Health increased from 400 to 450.
    • Magic resistance increased from 45 to 55.
    • Mana reduced from 300 to 0.
    • NEW Unique Passive: Grants 45 Health Regen every 5 for up to 10 seconds after taking damage from an enemy champion or when the spell shield is broken.

    V3.02:

    • Item cost reduced from 2610 to 2520.

    V1.0.0.154:

    • Item cost increased from 2500 to 2610.
    • Combination cost increased from 490g to 600g.
    • Health increased from 300 to 400.

    V1.0.0.152:

    • Item cost reduced from 2715 to 2500.
    • Combination cost reduced from 650g to 490g.
    • Mana reduced from 375 to 300.
    • Health reduced from 375 to 300.
    • Magic resistance reduced from 50 to 45.
    • Passive cooldown changed from pure 45 seconds to 25 seconds after taking damage from champions.

    V1.0.0.146:

    • Now shows its cooldown on the same item instead of an upgrade.

    V1.0.0.113:

    • Shield reset time increased from 30 to 45 seconds.

    V1.0.0.107:

    • Health reduced from 450 to 375.
    • Mana reduced from 400 to 375.
    • Magic resistance reduced from 57 to 50.

    V1.0.0.94(b):

    • Now it only activates on clone units if it was active when the clones were created. In other words, the clones synchronize the state of the Veil of the Banshee with that of the character who creates them.

    V0.9.25.24:

    • Passive cooldown increased from 25 to 30.

    July 10, 2009 Patch:

    • Recipe changed: Now requires Negatron Cloak.

    May 15, 2009 Patch:

    • Fixed a bug where some item effects would persist after selling to it.

    May 9, 2009 Patch: Added

    • Veil of the Banshee:
      • Legendary item of Medium Life / Mana / Magic resistance grade.
      • Unique Passive: Blocks a negative spell every 25 seconds.

    References

    1. ↑ RiotDaemon's post on shield interactions

    Object list

    Initial Objects
  • Potions and Consumables
  • Trinkets
  • Distributed
  • Boots Items
  • Basic Objects
  • Epic Objects
  • Legendary Items
  • Mythical Items
  • Minion items and turrets
  • Deleted Objects
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • Object list

    Initial Objects
  • Potions and Consumables
  • Trinkets
  • Distributed
  • Boots Items
  • Basic Objects
  • Epic Objects
  • Legendary Items
  • Mythical Items
  • Minion items and turrets
  • Deleted Objects
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px


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