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    The Recovery button within the game.

    Withdrawal It is an ability that all players have access to regardless of the selected champion. Recovery causes the champion to channel for 8 seconds (4,5 seconds in Dominion). If the channeling is not interrupted, the champion will be teleported to the Resurrection Point of your team.


    • 1 Gameplay
    • 2 Enhanced Recovery
    • 3 Enhanced Recovery
    • 4 Development History
    • 5 Recovery Animation
    • 6 AFKs
    • 7 Notes
    • 8 Curiosities
    • 9 Video
    • 10 Patch history


    Recovery is activated by clicking the Recovery button on the skills panel or by pressing the key for this skill ("B" by default). The Recovery channel can be interrupted by the champion performing any a series of actions such as using abilities or moving, being hit by attacks or spells from the enemy or by an ally using displacement spells such as Crystallize from Anivia and Pillar of Ice Trundle. Actions that don't break the pipeline include: "emotes" (like / laugh, / joke), some summoner spells (like Barrier), some items (like Randuin's Omen) and allied spells used on you (such as Eye of the Storm Janna).

    Enhanced Recovery

    Dominion Enhanced Recovery

    When Dominion was released, Recovery was remade to fit the rhythm of the fast-paced playstyle in this way, creating the Enhanced Recovery which takes 4.5 seconds to channel.

    Increased Recovery

    In the Season 2017, the Improved Recall Utility mastery (Season 2 Mastery) Improved Recall reduces the cast time of Recovery by 1 second and the casting time of Enhanced Recovery by 0.5 seconds.

    In the Season 2017, the Three-Dimensional Utility Mastery Three-Dimensional reduces the cast time of Recovery by 1 second and in Dominion reduces the cast time of Enhanced Recovery by 0.5 seconds.

    Development History


    Recovery Illustration

    The Recovery function was originally tied for the Blue Pill, which was an acquirable item that could be activated to return to base. The feature was later moved to an optional summoner spell, and finally an inherent characteristic of all champions.

    Recovery Animation

    Since patch V1.0.0.140, new champions and certain skins, such as Legendary Skins (ex Cho'Gath Superior Armor), have received a special recovery animation, and a few have received special phrases. Additionally, when an older champion gets a visual upgrade, all of their Skins are equipped with a new recovery animation.

    Since the launch of I saw, with the exception of Quinn, the recovery animations between the classic skin and the first-released antenative skin of a champion differ from each other. For instance, Classic Lucian folds his weapons before him, while Hired Gun Lucian generates a chair to sit with drinks in hand.

    Below is a list of champions and skins that currently have a Recovery animation:

    The following champions have a Recovery animation on all of their skins:

    Champion Skin(s) w/ Unique Animation
    Aatrox, the Darkin Blade Justicar Aatrox

    Mecha aatrox

    Annie, the Dark Child Panda Annie
    Azir, the Emperor of the Sands Galactic Azir
    Braum, the Heart of the Freljord Dragonslayer Braum
    Darius, the Hand of Noxus Woad King Darius

    Dunkmaster Darius

    Diana, Scorn of the Moon Lunar Goddess Diana
    Draven, the Glorious Executioner Gladiator Draven

    Primetime Draven

    Elise, the Spider Queen Victorious Elise
    Garen, the Might of Demacia Steel Legion Yarn
    Gnar, the Missing Link Dino Gnar
    Heimerdinger, the Revered Inventor Hazmat Heimerdinger
    Jayce, the Defender of Tomorrow Debonair Jayce
    Jinx, the Loose Cannon Mafia Jinx
    Karma, the Enlightened One Order of the Lotus Karma
    Karthus, the Deathsinger none
    Katarina, the Sinister Blade Slay Belle Katarina
    Kha'Zix, the Voidreaver none
    Lissandra, the Ice Witch Bloodstone Lissandra

    Blade Queen Lissandra

    Lucian, the Purifier Hired Gun Lucian
    Master Yi, the Wuju Bladesman none
    Nasus, the Curator of the Sands Infernal Nasus
    Nami, the Tidecaller River Spirit Nami
    Nidalee, the Bestial Huntress Headhunter Nidalee
    Quinn, Demacia's Wings Woad Scout Quinn
    Rengar, the Pridestalker Night Hunter Rengar
    Sejuani, the Winter's Wrath Bear Cavalry Sejuani
    Sion, the Undead Juggernaut none
    Sivir, the Battle Mistress Snowstorm Sivir
    Soraka, the Starchild Celestine Soraka

    Reaper Soraka

    Syndra, the Dark Sovereign Atlantean Syndra
    Thresh, the Chain Warden Deep Terror Thresh

    Championship Thresh

    Twisted Fate, the Card Master none
    Twitch, The Plague Rat none
    Vel'Koz, the Eye of the Void Battlecast Vel'Koz
    We, the Piltover Enforcer Neon Strike Vi

    Officer Vi

    Yasuo, the Unforgiven High Noon Yasuo

    PROJECT: Yasuo

    Zac, the Secret Weapon Special Weapon Zac
    Zed, the Master of Shadows none
    Zyra, Rise of the Thorns Haunted Office

    The following champions do not have a Recovery animation with their classic appearance, nor with their alternate appearances. But some of the newer, event, or high-priced skins of these champions have a Recall animation and are listed below:

    Champion Skin(s) w/ Animations
    Ahri, the Nine-Tailed Fox Popstar Ahri
    Anivia, the Cryophoenix Blackfrost Anivia
    Ashe, the Frost Archer Heartseeker Ashe
    Blitzcrank, the Great Steam Golem Riot Blitzcrank
    Brand, the Burning Vengeance Zombie Brand
    Caitlyn, the Sheriff of Piltover Headhunter Caitlyn
    Cassiopeia, the Serpent's Embrace Jade Fang Cassiopeia
    Cho'Gath, the Terror of the Void Battlecast Prime Cho'Gath
    Corki, the Daring Bombardier Dragon Wing Corki
    Ezreal, the Prodigal Explorer Pulsefire Ezreal
    Fiddlesticks, the Harbinger of Doom Dark Candy Fiddlesticks
    Fizz, the Tidal Trickster Void fizz
    Gangplank, the Saltwater Scourge Special Forces Gangplank

    Sultan Gangplank

    Gragas, the Rabble Rouser Oktoberfest Gragas
    Graves, the Outlaw Pool Party Graves
    Hecarim, the Shadow of War Arcade Hecarim
    Janna, the Storm's Fury Forecast Janna
    Kayle, the Judicator Aether Wing Kayle

    Riot Kayle

    LeBlanc, the Deceiver Ravenborn LeBlanc
    Lee Sin, the Blind Monk Muay Thai Lee Sin

    Pool Party Lee Sin

    Leona, the Radiant Dawn Pool Party Leona
    Lulu, the Fae Sorceress Winter Wonder Lulu
    Lux, the Lady of Luminosity Steel Legion Lux
    Malphite, Shard of the Monolith Mecha malphite
    Miss Fortune the Bounty Hunter Arcade Miss Fortune
    Morgana, Fallen Angel Ghost Bride Morgana

    Victorious Morgana

    Nocturne, the Eternal Nightmare Forever Nocturne
    Pantheon, the Artisan of War Dragonslayer Pantheon
    Quinn, Demacia's Wings Woad Scout Quinn
    Renekton, the Butcher of the Sands Pool Party Renekton

    Scorched Earth Renekton

    Riven, the Exile Championship Riven

    Dragonblade Riven

    Rumble, the Mechanized Menace Super Galaxy Rumble
    Shyvana, the Half-Dragon Ice Drake Shyvana

    Championship Shyvana

    Singed, the Mad Chemist Snow Day Singed
    Tryndamere, the Barbarian King Warring Kingdom Tryndamere
    Udyr, the Spirit Walker Spirit Guard Udyr
    Varus, the Arrow of Retribution Arctic Ops Varus
    Veigar, the Tiny Master of Evil Bad Santa Veigar

    Final Boss Veigar

    Viktor, the Machine Herald Creator Viktor
    Vladimir, the Crimson Reaper Soulstealer Vladimir
    Volibear, the Thunder's Roar Runeguard Volibear
    Wukong, the Monkey King Underworld Wukong
    Ziggs, the Hexplosive Expert Snow Day Ziggs


    When a player leaves the game his champion automatically walks back to base. Shortly after reaching the base, the champion gains a massive amount of magic resistance and armor, this prevents enemies from using global abilities (such as Requiem of Karthus y Whirling Death de Draven) to instantly kill champions who have gone offline early in the game. Players who have disconnected before the game starts earn the same Magic Resistance / Armor


    • Recovery is neither visible nor heard in the haze of battle
    • Sometimes it is possible to take damage while using Recovery and still return to base. This happens when the damage is caused in a small amount of time (approximately 0.2 seconds or less) before the channeling is complete.


    • The old Blue Pill is possibly a reference to The Matrix movie. In the film, neo is offered the opportunity to take a red or blue pill, signifying his choice to continue living in the world he knows or to wake up.
    • It was previously possible for champions with abilities to move towards an enemy champion to follow the enemy who just finished channeling Recovery and has teleported to the base, causing the champion to fly all the way to the enemy base.
    • Projectiles still do
    • If Recovery is used while the nexus is destroyed, the camera will stay in the center of the champion instead of going towards the destroyed nexus.


    League of Legends - The Recalls (All Recall Animations June 2014 Update)

    Patch history


    • Damaging a shielded champion will now interrupt Recall, even if the shield is not broken.


    • Icon updated


    • Added new recall particles


    • Improved Recall (Season 3 Mastery) Improved Recall no longer causes the Recuperaci贸n sound to keep playing after the player cancels the spell.
    • Recuperaci贸n particles no longer appear on champions as they come out of Fog of War.


    • Champions will now attempt to run home immediately when disconnecting, rather than attempting to Recovery.


    • Disconnected players will now run home if the Recovery is interrupted.


    • Recuperaci贸n now has a buff icon and sound.


    • Fixed a bug where for some machines the Blue Pill image covers the first summoner spell slot.

    June 19, 2009 Patch:

    • Blue Pill particle now correctly disappears upon being canceled or broken.

    April 11, 2009 Patch:

    • Removed buff icon for Teleport Home.

    Alpha Week 7:

    • Fixed an issue with Teleport Home and Tear of the Goddess.

    Alpha Week 6:

    • Teleport Home skill now has a new particle that matches its duration.

    Alpha Week 5:

    • Blue Pill cast time increased to 8 seconds from 4 seconds.
    • Teleport Home is now also bound to "b" and added as a button in the HUD.

    Alpha Week 4:

    • Cast time on Teleport Home (Hotkey 7) increased to 8 seconds from 4 seconds.

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