Withdrawal

Who I am
Valery Aloyants
@valeryaloyants
Author and references
"World go where you want!"

Mundo has passed through here and may have left spelling errors or translation errors (since he does not understand English). Please help to improve it, so sooner or later it will learn. Even in this template there may be errors.

The Recovery button within the game.



Withdrawal It is an ability that all players have access to regardless of the selected champion. Recovery causes the champion to channel for 8 seconds (4,5 seconds in Dominion). If the channeling is not interrupted, the champion will be teleported to the Resurrection Point of your team.

Summary

  • 1 Gameplay
  • 2 Enhanced Recovery
  • 3 Enhanced Recovery
  • 4 Development History
  • 5 Recovery Animation
  • 6 AFKs
  • 7 Notes
  • 8 Curiosities
  • 9 Video
  • 10 Patch history

Gameplay

Recovery is activated by clicking the Recovery button on the skills panel or by pressing the key for this skill ("B" by default). The Recovery channel can be interrupted by the champion performing any a series of actions such as using abilities or moving, being hit by attacks or spells from the enemy or by an ally using displacement spells such as Crystallize from Anivia and Pillar of Ice Trundle. Actions that don't break the pipeline include: "emotes" (like / laugh, / joke), some summoner spells (like Barrier), some items (like Randuin's Omen) and allied spells used on you (such as Eye of the Storm Janna).



Enhanced Recovery

Dominion Enhanced Recovery

When Dominion was released, Recovery was remade to fit the rhythm of the fast-paced playstyle in this way, creating the Enhanced Recovery which takes 4.5 seconds to channel.

Increased Recovery

In the Season 2017, the Improved Recall Utility mastery (Season 2 Mastery) Improved Recall reduces the cast time of Recovery by 1 second and the casting time of Enhanced Recovery by 0.5 seconds.

In the Season 2017, the Three-Dimensional Utility Mastery Three-Dimensional reduces the cast time of Recovery by 1 second and in Dominion reduces the cast time of Enhanced Recovery by 0.5 seconds.

Development History

Archivo:Recall.jpg

Recovery Illustration

The Recovery function was originally tied for the Blue Pill, which was an acquirable item that could be activated to return to base. The feature was later moved to an optional summoner spell, and finally an inherent characteristic of all champions.

Recovery Animation

Since patch V1.0.0.140, new champions and certain skins, such as Legendary Skins (ex Cho'Gath Superior Armor), have received a special recovery animation, and a few have received special phrases. Additionally, when an older champion gets a visual upgrade, all of their Skins are equipped with a new recovery animation.



Since the launch of I saw, with the exception of Quinn, the recovery animations between the classic skin and the first-released antenative skin of a champion differ from each other. For instance, Classic Lucian folds his weapons before him, while Hired Gun Lucian generates a chair to sit with drinks in hand.

Below is a list of champions and skins that currently have a Recovery animation:

The following champions have a Recovery animation on all of their skins:

Champion Skin(s) w/ Unique Animation
Aatrox, the Darkin Blade Justicar Aatrox

Mecha aatrox

Annie, the Dark Child Panda Annie
Azir, the Emperor of the Sands Galactic Azir
Braum, the Heart of the Freljord Dragonslayer Braum
Darius, the Hand of Noxus Woad King Darius

Dunkmaster Darius

Diana, Scorn of the Moon Lunar Goddess Diana
Draven, the Glorious Executioner Gladiator Draven

Primetime Draven


Elise, the Spider Queen Victorious Elise
Garen, the Might of Demacia Steel Legion Yarn
Gnar, the Missing Link Dino Gnar
Heimerdinger, the Revered Inventor Hazmat Heimerdinger
Jayce, the Defender of Tomorrow Debonair Jayce
Jinx, the Loose Cannon Mafia Jinx
Karma, the Enlightened One Order of the Lotus Karma
Karthus, the Deathsinger none
Katarina, the Sinister Blade Slay Belle Katarina
Kha'Zix, the Voidreaver none
Lissandra, the Ice Witch Bloodstone Lissandra

Blade Queen Lissandra


Lucian, the Purifier Hired Gun Lucian
Master Yi, the Wuju Bladesman none
Nasus, the Curator of the Sands Infernal Nasus
Nami, the Tidecaller River Spirit Nami
Nidalee, the Bestial Huntress Headhunter Nidalee
Quinn, Demacia's Wings Woad Scout Quinn
Rengar, the Pridestalker Night Hunter Rengar
Sejuani, the Winter's Wrath Bear Cavalry Sejuani
Sion, the Undead Juggernaut none
Sivir, the Battle Mistress Snowstorm Sivir
Soraka, the Starchild Celestine Soraka

Reaper Soraka

Syndra, the Dark Sovereign Atlantean Syndra
Thresh, the Chain Warden Deep Terror Thresh

Championship Thresh

Twisted Fate, the Card Master none
Twitch, The Plague Rat none
Vel'Koz, the Eye of the Void Battlecast Vel'Koz
We, the Piltover Enforcer Neon Strike Vi

Officer Vi

Yasuo, the Unforgiven High Noon Yasuo

PROJECT: Yasuo

Zac, the Secret Weapon Special Weapon Zac
Zed, the Master of Shadows none
Zyra, Rise of the Thorns Haunted Office

The following champions do not have a Recovery animation with their classic appearance, nor with their alternate appearances. But some of the newer, event, or high-priced skins of these champions have a Recall animation and are listed below:

Champion Skin(s) w/ Animations
Ahri, the Nine-Tailed Fox Popstar Ahri
Anivia, the Cryophoenix Blackfrost Anivia
Ashe, the Frost Archer Heartseeker Ashe
Blitzcrank, the Great Steam Golem Riot Blitzcrank
Brand, the Burning Vengeance Zombie Brand
Caitlyn, the Sheriff of Piltover Headhunter Caitlyn
Cassiopeia, the Serpent's Embrace Jade Fang Cassiopeia
Cho'Gath, the Terror of the Void Battlecast Prime Cho'Gath
Corki, the Daring Bombardier Dragon Wing Corki
Ezreal, the Prodigal Explorer Pulsefire Ezreal
Fiddlesticks, the Harbinger of Doom Dark Candy Fiddlesticks
Fizz, the Tidal Trickster Void fizz
Gangplank, the Saltwater Scourge Special Forces Gangplank

Sultan Gangplank

Gragas, the Rabble Rouser Oktoberfest Gragas
Graves, the Outlaw Pool Party Graves
Hecarim, the Shadow of War Arcade Hecarim
Janna, the Storm's Fury Forecast Janna
Kayle, the Judicator Aether Wing Kayle

Riot Kayle

LeBlanc, the Deceiver Ravenborn LeBlanc
Lee Sin, the Blind Monk Muay Thai Lee Sin

Pool Party Lee Sin

Leona, the Radiant Dawn Pool Party Leona
Lulu, the Fae Sorceress Winter Wonder Lulu
Lux, the Lady of Luminosity Steel Legion Lux
Malphite, Shard of the Monolith Mecha malphite
Miss Fortune the Bounty Hunter Arcade Miss Fortune
Morgana, Fallen Angel Ghost Bride Morgana

Victorious Morgana

Nocturne, the Eternal Nightmare Forever Nocturne
Pantheon, the Artisan of War Dragonslayer Pantheon
Quinn, Demacia's Wings Woad Scout Quinn
Renekton, the Butcher of the Sands Pool Party Renekton

Scorched Earth Renekton

Riven, the Exile Championship Riven

Dragonblade Riven

Rumble, the Mechanized Menace Super Galaxy Rumble
Shyvana, the Half-Dragon Ice Drake Shyvana

Championship Shyvana

Singed, the Mad Chemist Snow Day Singed
Tryndamere, the Barbarian King Warring Kingdom Tryndamere
Udyr, the Spirit Walker Spirit Guard Udyr
Varus, the Arrow of Retribution Arctic Ops Varus
Veigar, the Tiny Master of Evil Bad Santa Veigar

Final Boss Veigar

Viktor, the Machine Herald Creator Viktor
Vladimir, the Crimson Reaper Soulstealer Vladimir
Volibear, the Thunder's Roar Runeguard Volibear
Wukong, the Monkey King Underworld Wukong
Ziggs, the Hexplosive Expert Snow Day Ziggs

AFKs

When a player leaves the game his champion automatically walks back to base. Shortly after reaching the base, the champion gains a massive amount of magic resistance and armor, this prevents enemies from using global abilities (such as Requiem of Karthus y Whirling Death de Draven) to instantly kill champions who have gone offline early in the game. Players who have disconnected before the game starts earn the same Magic Resistance / Armor

Notes

  • Recovery is neither visible nor heard in the haze of battle
  • Sometimes it is possible to take damage while using Recovery and still return to base. This happens when the damage is caused in a small amount of time (approximately 0.2 seconds or less) before the channeling is complete.

Curiosities

  • The old Blue Pill is possibly a reference to The Matrix movie. In the film, neo is offered the opportunity to take a red or blue pill, signifying his choice to continue living in the world he knows or to wake up.
  • It was previously possible for champions with abilities to move towards an enemy champion to follow the enemy who just finished channeling Recovery and has teleported to the base, causing the champion to fly all the way to the enemy base.
  • Projectiles still do
  • If Recovery is used while the nexus is destroyed, the camera will stay in the center of the champion instead of going towards the destroyed nexus.

Video

League of Legends - The Recalls (All Recall Animations June 2014 Update)

Patch history

V4.4:

  • Damaging a shielded champion will now interrupt Recall, even if the shield is not broken.

V4.1:

  • Icon updated

V3.14

  • Added new recall particles

V1.0.0.142:

  • Improved Recall (Season 3 Mastery) Improved Recall no longer causes the Recuperaci贸n sound to keep playing after the player cancels the spell.
  • Recuperaci贸n particles no longer appear on champions as they come out of Fog of War.

V1.0.0.135:

  • Champions will now attempt to run home immediately when disconnecting, rather than attempting to Recovery.

V1.0.0.101:

  • Disconnected players will now run home if the Recovery is interrupted.

V0.9.25.24:

  • Recuperaci贸n now has a buff icon and sound.

V0.9.22.9:

  • Fixed a bug where for some machines the Blue Pill image covers the first summoner spell slot.

June 19, 2009 Patch:

  • Blue Pill particle now correctly disappears upon being canceled or broken.

April 11, 2009 Patch:

  • Removed buff icon for Teleport Home.

Alpha Week 7:

  • Fixed an issue with Teleport Home and Tear of the Goddess.

Alpha Week 6:

  • Teleport Home skill now has a new particle that matches its duration.

Alpha Week 5:

  • Blue Pill cast time increased to 8 seconds from 4 seconds.
  • Teleport Home is now also bound to "b" and added as a button in the HUD.

Alpha Week 4:

  • Cast time on Teleport Home (Hotkey 7) increased to 8 seconds from 4 seconds.


add a comment of Withdrawal
Comment sent successfully! We will review it in the next few hours.