Thread is a champion in League of Legends. [1]
Skills
EditPerseverance |
Passive: Thread passively regenerates 「0.2 / 0.8% of its life maxim every half second 」「 2/8% of his life maxim every 5 seconds 」. and doubles to 「0.4 / 1.6% of its life maxim every half second 」「 4/16% of his life maxim every 5 seconds 」while below 25/50% of his life maxim. |
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This regeneration is interrupted for 8 seconds if it takes damage from units other than minions or if it is hit by an ability of a enemy champion |
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At level 11, the damage of Non-epic monsters will no longer stop Perseverance. |
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Notes
- No additional details
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Decisive Strike | COOLDOWN: 8 |
Active: Thread se clean of all slows affect him and he gains 35% movement speed adicional for a few seconds. |
Movement Speed Duration: 1 / 1.65 / 2.3 / 2.95 / 3.6 | |
Also, his next basic attack within 4.5 seconds causes Physical damage adicional, silencing his target for 1.5 seconds. |
Bonus Physical Damage: 30/60/90/120/150 (+ 50% AD) | |
Decisive Strike resets the basic attack timer of Thread. |
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Notes
- Decisive Strike has no cast time and does not interrupt previous orders for Thread.
- El impact effect and bonus movement speed are independent (Thread can Silence your target and bonus movement speed will be maintained, duration permitting).
- The enhanced attack will apply other on-hit effects and may cause Critical damage.
- As with most of the Physical damage On hit, Decisive Strike's bonus damage will apply lifesteal.
- You will not interact with it Critical damage.
- It will affect the structures.
- You will not interact with it Critical damage.
- Decisive Strike will also remove the exhaustion in case it is inextricably linked with slow within the skill used against Thread.
- For example, it will remove the depletion of Wither, but not from Hit on the ground.
- Decisive Strike will remove the slowdown of Exhaustion, but not damage reduction, as they are two separate effects within a summoner spell.
- Decisive Strike does not protect Thread of the reapplication of slowdowns on it.
- La slowdown by area of effect (like Ice Pillar) is reapplied immediately after removing if Thread stay in the corresponding area.
- Decisive Strike's empowered attack triggers the effects of Energized on launch rather than on hit.
- Since the empowered attack has a cast time, it's possible for the energized effect to kill its target and cause Decisive Strike to cancel without consuming the empowered attack.
- Statikk's dagger cannot cause Critical Damage when used with Decisive Strike.
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Courage | COOLDOWN: 23/21/19/17/15 |
Passive: Thread Permanently gain 0.2 armor adicional and 0.2 magic resistance adicional each time you kill an enemy unit, up to a maximum of 30 upgrades on 150 units killed. |
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After reaching maximum stacks, gain an additional 10% armor and 10% magic resistance. |
Duration: 2 / 2.75 / 3.5 / 4.25 / 5 Shield Strength: 70/95/120/145/170 (+ 20% health adicional) | |
Active: Thread reduces the physical damage and incoming magic damage by 60% and has 60% toughness for the first 0.75 seconds. For the rest of the duration, Thread reduces incoming damage by 30%, Thread is additionally shielded and earns 60% of tenacity |
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Notes
- Courage has no cast time and does not interrupt previous orders from Thread.
- Courage stamina buffs are only earned when the skill levels up at least once, but Courage's passive is retroactive.
- Any enemy unit counts towards the resistance buffs of Courage: champions, subjects, monsters (including epics), summoned units, and turrets. The improvement is the same in all these cases.
- Courage will only get upgrades from tenacity of the unit killed by Thread same, Eye of the Herald and Portal Zz'Rot will not count.
- Courage's active does not reduce real damage.
Differences in specific maps
Differences in the Howling Abyss
- Additional assassination resistances changed to 0.5. Number of enemy kills required to reach maximum amount changed to 60.
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Judgment | EFFECT RADIUS: 325 COOLDOWN: 9 |
active: Thread can through units and quickly rotate his sword around his body 7 - ∞ (based on attack speed adicional) for 3 seconds, dealing Physical damage on each turn to nearby enemies. Judgment can inflict 33% (58% + 8% to 40%) as Physical damage adicional. Total damage is increased by 150% against non-epic monsters. |
Physical Damage per Turn: 4/8/12/16/20 (+ 0.8 - 1 (based on level)) (+32 / 34/36/38/40% AD) Damage to closest enemy per turn: 5/10 / 15/20/25 (+0 - 10.25 (depending on level)) (+ 40 / 42.5 / 45 / 47.5 / 50% AD) | |
The closest enemy takes 25% damage adicional per turn. Enemy champions hit 6 times have their armor reduced by 25% for 6 seconds. Hitting after the sixth time updates the duration of the debuff. |
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After 1 second, Thread He can reactivate Judgment to immediately cancel it, reducing its cooldown for the remaining duration. |
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Notes
- Judgment is not a skill of channeling, so the effects of crowd control won't interrupt it.
- Silenciar a Thread it will prevent you from deactivating the skill early.
- Garen will benefit from the removal of slows and bonus movement speed of Decisive Strike while Judgment is active.
- Judgment cancels the last move command of Thread at the end.
- You will not be able to apply your silence to hit or bonus damage as he cannot attack in a basic way for the duration of Judgment.
- Thread can launch Demacian Justice while Judgment is active, but will stop dealing damage if so.
- Each turn deals damage simultaneously to all enemies within range when the turn is completed.
Differences in specific maps
Differences in URF
- He cannot accumulate spinning throws.
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Demacian Justice | RANGE TO TARGET: 400 COOLDOWN: 120/100/80 |
Thread gana true vision of the target champion for 1 second, dealing true damage after a 0.5 second delay. |
True Damage: 150/300/450 (+25 / 30/35% of health missing Of the objective) |
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- If the target turns untargetable, the ability will be canceled but will not go on cooldown.
- Thread can blink during the cast time without canceling the ability.
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See also
League of Legends | CampeonesCanceled Champions |
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References
- ↑ Garen's profile page at LeagueOfLegends.com
Canceled Champions |
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