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    Edge of Night

    Edge of Night is a legendary item in  League of Legends.

    Recipe

    Edge of Night2900  (1050 )
    Ruby Crystal400 
    Long sword350 
    Sawed Dagger1100  (400 )
    Long sword350 
    Long sword350 

    Cost analysis

    Gold value
    • 55 attack damage = 1925 
    • 250 health = 666.67 
    • 18 lethality = 405 
      • Total Gold Value = 2996.67 

    Gold efficiency *



    • Edge of Night is 103.33% gold profitable  without your active

    . }}

    Similar Objects

    Cimitarra Mercurial Youmuu's Ghost Sword Maw of Malmortius Twilight Blade of Draktharr Veil of the Banshee

    Notes

    • Channeling is interrupted by being attacked, attacking, using any other channeling, or an effect with a cast time. Hextech Protocol Belt 01 is not available for use when channeling and Twin Shadows will interrupt him even if he has no cast time.

    Curiosities

    • Downloading the icon for this item from the official preseason 7 webpage will reveal that this item was initially named "Sorcerer's Bane."

    Patch history

    V8.21
    • Total cost reduced to 3000  from 3100 .
      • Combine cost reduced to 625  from 725 .
    • Night's Veil channel duration reduced to 1 second from 1.5.
    V7.24b
    • Fatality dropped to 18 from 20.
    V7.22
    • Fatality increased to 20 from 18.
    V7.19
    • Spell Shield duration increased from 5 seconds to 7 seconds.
    • Active cooldown reduced to 40 seconds from 45.
    • Now blocks only the first ability it hits, rather than all abilities that hit at the same time the shield is broken.
    V7.14
    • New recipe: Sawed Dagger + Picacha + Ruby Crystal + 725  = 3100 
      • Old recipe: Sawed Dagger + Picacha + Annulamagia Cloak + 675  = 3100 
    • Removed: +20 Movement Speed ​​Out of Combat.
    • Fatality increased to 18 from 15.
    • New Effect: Grants 250 health.
    • Removed: +35 magic resistance.
    • New Effect: Tooltip now mentions how much Armor is currently negating the lethality of the item.
    V7.5
    • Active duration reduced to 5 seconds from 10.
    February 23 Review
    • Attack damage reduced to 55 from 60.
    • Active cooldown time increased from 45 to 45 seconds.
    V7.4
    • Bug Fixed: Fixed a bug where the active would show a radius when hovering over it.
    V7.2
    • Night Veil's spell shield cooldown reduced from 45 seconds to 30 seconds.
    • New Effect: Using the active ability while Invisible / Camouflaged will no longer break stealth.
    V6.22
    • Added
    • Recipe: Picacha + Sawed Dagger + Annulamagia Cloak + 675  = 3100 
    • +60 attack damage.
    • +35 magic resistance.
    • Unique Passive: +15 Lethality.
    • Unique Passive: +20 Movement Speed ​​Out of Combat.
    • Unique Active - Veil of Night: Channel for 1.5 seconds to gain a spell shield that blocks the next enemy ability for the next 10 seconds (45 second cooldown). The damage will interrupt the channeling. You can move while channeling. If channeling is interrupted, the item is put on a reduced cooldown of 5 seconds.

    References

    Object list

    Initial Objects
  • Potions and Consumables
  • Trinkets
  • Distributed
  • Boots Items
  • Basic Objects
  • Epic Objects
  • Legendary Items
  • Mythical Items
  • Minion items and turrets
  • Deleted Objects
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • Cost analysis

    Gold value
    • 55 attack damage = 1925 
    • 250 health = 666.67 
    • 18 lethality = 405 
      • Total Gold Value = 2996.67 

    Gold efficiency *



    • Edge of Night is 103.33% gold profitable  without your active

    . }}

    Similar Objects

    Cimitarra Mercurial Youmuu's Ghost Sword Maw of Malmortius Twilight Blade of Draktharr Veil of the Banshee

    Notes

    • Channeling is interrupted by being attacked, attacking, using any other channeling, or an effect with a cast time. Hextech Protocol Belt 01 is not available for use when channeling and Twin Shadows will interrupt him even if he has no cast time.

    Curiosities

    • Downloading the icon for this item from the official preseason 7 webpage will reveal that this item was initially named "Sorcerer's Bane."

    Patch history

    V8.21
    • Total cost reduced to 3000  from 3100 .
      • Combine cost reduced to 625  from 725 .
    • Night's Veil channel duration reduced to 1 second from 1.5.
    V7.24b
    • Fatality dropped to 18 from 20.
    V7.22
    • Fatality increased to 20 from 18.
    V7.19
    • Spell Shield duration increased from 5 seconds to 7 seconds.
    • Active cooldown reduced to 40 seconds from 45.
    • Now blocks only the first ability it hits, rather than all abilities that hit at the same time the shield is broken.
    V7.14
    • New recipe: Sawed Dagger + Picacha + Ruby Crystal + 725  = 3100 
      • Old recipe: Sawed Dagger + Picacha + Annulamagia Cloak + 675  = 3100 
    • Removed: +20 Movement Speed ​​Out of Combat.
    • Fatality increased to 18 from 15.
    • New Effect: Grants 250 health.
    • Removed: +35 magic resistance.
    • New Effect: Tooltip now mentions how much Armor is currently negating the lethality of the item.
    V7.5
    • Active duration reduced to 5 seconds from 10.
    February 23 Review
    • Attack damage reduced to 55 from 60.
    • Active cooldown time increased from 45 to 45 seconds.
    V7.4
    • Bug Fixed: Fixed a bug where the active would show a radius when hovering over it.
    V7.2
    • Night Veil's spell shield cooldown reduced from 45 seconds to 30 seconds.
    • New Effect: Using the active ability while Invisible / Camouflaged will no longer break stealth.
    V6.22
    • Added
    • Recipe: Picacha + Sawed Dagger + Annulamagia Cloak + 675  = 3100 
    • +60 attack damage.
    • +35 magic resistance.
    • Unique Passive: +15 Lethality.
    • Unique Passive: +20 Movement Speed ​​Out of Combat.
    • Unique Active - Veil of Night: Channel for 1.5 seconds to gain a spell shield that blocks the next enemy ability for the next 10 seconds (45 second cooldown). The damage will interrupt the channeling. You can move while channeling. If channeling is interrupted, the item is put on a reduced cooldown of 5 seconds.

    References

    Object list

    Initial Objects
  • Potions and Consumables
  • Trinkets
  • Distributed
  • Boots Items
  • Basic Objects
  • Epic Objects
  • Legendary Items
  • Mythical Items
  • Minion items and turrets
  • Deleted Objects
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • Object list

    Initial Objects
  • Potions and Consumables
  • Trinkets
  • Distributed
  • Boots Items
  • Basic Objects
  • Epic Objects
  • Legendary Items
  • Mythical Items
  • Minion items and turrets
  • Deleted Objects
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px
  • 40px


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