Lore
- Blurred Icon was conceived as a god of death Shuriman who was known to the Baccai, who slowly began to forget when they were cursed with (what is functionally) immortality. [1]
Trivia
- Internally:
- Blurred Icon is called Toad with the theme "Night Forest".
- Dam is called Firefly with the theme "Night Forest".
- Blurred Icon also appears in the illustration of:
- 7 The Ethereal Demon
- 0 The Second Death (his mask)
- Prey has also appeared in the illustration of:
- 7 The Ethereal Demon
Sets |
Ascended Empire The Call of the Mountain Rising Tide Fundamentals | |
---|---|---|
Regions | Bilgewater Demacia · Fréljord · Jonia · Shadow Isles Noxus · Piltover and Zaun Shurima · Targon | |
Collection | Cards Boards Card Reversals Decks Gestures Guardians | |
Game modes | VS Player VS AI Challenges Expeditions Gauntlets Labs | |
Types of letters | Champions Followers Milestones Spells Abilities · Traps | |
Subtypes | Denoted | Ascended Celestial Elite Elnuk Dragon Poro Sea Monster Spider Technology Treasure Yeti |
Hidden | Sword Fragment · Emperor's Mallet · Crimson · Jungle · Turret | |
Game mechanics | Game basics | When attacking When hitting ( Strike to the nexus) When playing · Annihilate Discard · Discard · Everywhere · End of Round · Start of Round · Summon Mana ( Spell mana) Weaker · Stronger · Death · Nexus Can · Withdrawal · To revive · Steal · Watch · Life |
Actions |
Capture · Discard · To drain · Steal · Summon Stealing Annihilate Set up · Withdrawal · Reinforce · To revive · Discard | |
Terms |
When attacking · Contemplating · To block · Death · Depth Illumination · Level up When playing · Watch · When hitting Stronger · Summon Weaker | |
Activators |
Alliance · When attacking Will have · To block · Dawn · Last breath · Strike to the nexus To become night · When playing · Pillage · End of round · Start of round · When hitting Summon By supporting | |
Keywords |
Adapt · Increase · Barrera · Challenge Depth Evasion Flimsy Fearsome Fleeting Helar Fury Motionless ( It does not attack, does not block) Life stealing · Roll over Fast attack ( Double attack) Regeneration To explore · Mute Spell shield Stun Hardness · Vulnerable |
- ↑ Blurred Icon Step
Sets |
Ascended Empire The Call of the Mountain Rising Tide Fundamentals | |
---|---|---|
Regions | Bilgewater Demacia · Fréljord · Jonia · Shadow Isles Noxus · Piltover and Zaun Shurima · Targon | |
Collection | Cards Boards Card Reversals Decks Gestures Guardians | |
Game modes | VS Player VS AI Challenges Expeditions Gauntlets Labs | |
Types of letters | Champions Followers Milestones Spells Abilities · Traps | |
Subtypes | Denoted | Ascended Celestial Elite Elnuk Dragon Poro Sea Monster Spider Technology Treasure Yeti |
Hidden | Sword Fragment · Emperor's Mallet · Crimson · Jungle · Turret | |
Game mechanics | Game basics | When attacking When hitting ( Strike to the nexus) When playing · Annihilate Discard · Discard · Everywhere · End of Round · Start of Round · Summon Mana ( Spell mana) Weaker · Stronger · Death · Nexus Can · Withdrawal · To revive · Steal · Watch · Life |
Actions |
Capture · Discard · To drain · Steal · Summon Stealing Annihilate Set up · Withdrawal · Reinforce · To revive · Discard | |
Terms |
When attacking · Contemplating · To block · Death · Depth Illumination · Level up When playing · Watch · When hitting Stronger · Summon Weaker | |
Activators |
Alliance · When attacking Will have · To block · Dawn · Last breath · Strike to the nexus To become night · When playing · Pillage · End of round · Start of round · When hitting Summon By supporting | |
Keywords |
Adapt · Increase · Barrera · Challenge Depth Evasion Flimsy Fearsome Fleeting Helar Fury Motionless ( It does not attack, does not block) Life stealing · Roll over Fast attack ( Double attack) Regeneration To explore · Mute Spell shield Stun Hardness · Vulnerable |