Close
    Search Search

    Critical hit

    Un critical hit is a modifier that causes an attack to deal double normal damage. This can be interpreted as an attack that hits harder, a stroke of luck, or a blow to a weak area of ​​the opponent.

    Most champions have different basic attack animations for a critical hit; Those without include wizards and champions who weren't meant to deal damage primarily with basic attacks. Some of these champions may make a special sound that is played in place of the animation, often a grunt of effort.



    Players can increase the chance of critical hit and damage dealt by critical hits with items, abilities, and runes.

    It is applied in basic attacks, in some abilities that act as a basic attack (such as Critical hit To regret Critical hit Gangplank y Critical hit Tempest of Steel Critical hit Yasuo) and in cases where such an effect is specified (such as Critical hit Judgment of Critical hit Garen and Critical hit Alpha Strike of Critical hit Maestro Yi).

    This stat is valuable to all champions who deal damage primarily with basic attacks, rather than abilities. Some champions, like Critical hit Ashe, they have a higher affinity for critical hits and benefit even more from the items that grant them.

    It is important to note that it is not possible to critically strike against a structure such as a turret or inhibitor.

    Summary

    Probability

    Critical Hit Chance is the probability that a champion's basic attack will result in a critical hit. It accumulates additively. Runes, items, and abilities can increase critical strike chance.



    When averaged over a large number of basic attacks at base critical damage, critical strike chance is essentially a damage multiplier where each% chance results in an additional 1% damage. In this way, a champion with 50% critical strike chance deals (on average) 150% basic attack damage, not counting additional critical strike damage (see below). For this reason, critical strike chance has good synergy with attack damage, in a similar way to attack speed. The formula for this damage multiplier is given by:

    Damage Multiplier = 1 + (Critical Hit Chance * (1 + Bonus Critical Damage))

    The maximum critical strike chance that can be reached at level 1 with masteries is 20.25%, excluding skills and items.

    The critical strike chance cannot be higher than 100%.

    Critical strike chance has a theoretical gold value of 50 gold for every 1% critical strike chance. This means that the Cloak of Agility Cloak of Agility is the most efficient of that stat, providing 15% critical strike chance for 730 gold, with an efficiency of 48.6 gold per% critical strike chance.

    Increasing Critical Hit Chance

    Objects

    Main article: Critical Strike Chance Items

    Champion abilities

    Note that any skill that boosts attack speed has an indirect impact on the amount of crit).

    • Sure Death Sure Death of Critical hit Pantheon grants him 100% critical strike chance against targets below 15% of his maximum health.
    • Critical hit Deception of Critical hit Shaco grants 100% critical strike chance to his next basic attack, but for a modified amount of critical damage: 40/60/80/100/120%.
    • Critical hit Battle Fury of Critical hit Tryndamere passively increases his critical strike chance by 0.35% per point of current Fury.
    • Critical hit Wanderer's Path Critical hit Yasuo doubles his critical strike chance, but the damage dealt by it is reduced by 10%.

    Runes

    Critical Strike Chance Runes

    • Brands: + 0.52% / + 0.72% / + 0.93% (primary)
    • Stamps: + 0.23% / + 0.32% / + 0.42%
    • Glyphs: + 0.15% / + 0.22% / + 0.28%
    • Quintessences: + 1.03% / + 1.44% / + 1.86%

    Hurt

    Critical Hit Damage o Critical damage refers to the amount of damage a champion's critical strike will deal. By default, all champions have 200% critical strike damage, except Critical hit Yasuo who has 180% to offset his double critical strike chance. In most cases, critical strike damage stacks additively. Damage modifiers are normally applied on critical hit damage.



    Modifying Critical Hit Damage

    Champion abilities
    • Critical hit Deception of Critical hit Shaco modifies his base critical strike damage from its default 200% to 140/160/180/200/220%.
    • Critical hit Attempt to Critical hit Yasuo reduce multiplicativamente 10% critical strike damage total (for example from 200% to 180%).

    Objects

    • GA Critical hit Infinity Edge: Unique Passive: + 50% Critical Strike Damage. +80 Attack Damage, + 25% Critical Strike Chance. 3800 gold.
    • BC Critical hit Lord Van Damm's Raider: Unique Passive: + 50% Critical Strike Damage. +80 Attack Damage, + 25% Critical Strike Chance. 3800 gold.

    Runes

    Critical Damage Runes
    • Brands: + 1.24% / + 1.74% / + 2.23% (primary)
    • Stamps: + 0.43% / + 0.61% / + 0.78%
    • Glyphs: + 0.31% / + 0.43% / + 0.56%
    • Quintessences: + 2.4% / + 3.47% / + 4.46%

    Notes

    • The maximum amount of bonus critical damage obtainable is as follows:
      • Speeches: 45.51%
      • Items: 50%
    • For most champions, the maximum amount of critical hit damage available is 195.51% for a total amount of 295.51% attack damage on their critical hits.
      • Including 20% ​​additional base critical strike damage from Critical hit Deception at level 5, Critical hit Shaco will have 315.51% attack damage on his critical strike.

    Skills Affected by Critical Strike Chance

    Certain skills can give critical hits and / or be affected by the critical hit chance.



    • Most of them only make 100% of the AD × (Critical Hit Damage  - 100%) bonus damage if they critically hit.
      • Critical hit Power Fist of Critical hit Blitzcrank
      • Critical hit Disabling blow of Critical hit Darius
      • Critical hit Spinning Ax Critical hit Draven
      • Critical hit Decisive Hit of Critical hit Thread
      • Critical hit Change of Arms! from Critical hit Jinx
      • Critical hit Master Strike of Critical hit Nautilus
      • Critical hit Knock down Critical hit Nidalee: Magic damage, benefiting from lifesteal.
      • Critical hit Razors of the Twilight Critical hit nocturne
      • Critical hit Harasser Critical hit Quinn
      • Critical hit Relentless Predator of Critical hit Renekton: Only applicable to the first hit.
      • Critical hit Fierceness of Critical hit Rengar
      • Critical hit Runic Sword of Critical hit Riven
      • Crystallizing Stinger Crystallizing Stinger Critical hit Skarner: Magic damage, benefiting from lifesteal.
      • Critical hit Twin bite of Critical hit Shyvana: Only applicable to the first hit.
      • Critical hit Noxian Diplomacy of Critical hit Heel
      • Critical hit Chew on Critical hit Trundle
      • Critical hit Somersault Critical hit Vayne
      • Critical hit Discharge de Critical hit Viktor: Magic damage, benefiting from lifesteal.
      • Throwing Thunder Throwing Thunder Critical hit volibear
      • Critical hit Crushing Blow of Critical hit Wukong
      • Critical hit Triple Claw Strike Critical hit Xin Zhao
    • Other
      • Critical hit Headshot of Critical hit Caitlyn: Critical hits do (125% AD × Critical Hit Damage  - 150%) bonus against champions or (175% of AD × Critical Hit Damage  - 250%) against minions or monsters.
      • Critical hit To regret Critical hit Gangplank: Critical Hits deal full damage × (Critical Hit Damage  - 100%) additional.
      • Critical hit Judgment of Critical hit Garen: Critical hits deal damage that scales with his AD × (Critical Hit Damage  - 150%) additional. Deal 25% less of that damage against minions.
      • Critical hit Hyperload of Critical hit Jayce: Critical hits do full damage × (Critical Hit Damage  - 100%) additional.
      • Critical hit Glowing Bullets Critical hit Lucian: Bonus shots deal 50% AD × (Critical Hit Damage  - 100%) additional if they are critical hits.
      • Critical hit Double Hit of Critical hit Master Yi: Bonus hit deals 50% of AD × (Critical Hit Damage  - 100%) additional if it is a critical hit.
        • Critical hit Alpha Strike: Critical strikes deal 60% of AD × (Critical Hit Damage  - 100%) additional.
      • Critical hit Absorbing Strike Critical hit Nasus: Critical hits deal base damage × (Critical Hit Damage  - 100%) additional.
      • Critical hit Tempest of Steel Critical hit Yasuo: Critical hits do (75% of AD × Critical Hit Damage  - 100%) additional.
    • Additions
      • Critical hit Stab in the Back of Critical hit Shaco: Critical strikes do Damage bonus increases damage after critical modifier.
      • Pity pity Critical hit Talon: Critical strikes do Damage bonus increases damage after critical modifier.
      • Critical hit Rotary Slash of Critical hit Tryndamere: Cooldown is reduced by 1 second for each critical hit. This effect is doubled against champions.

    Miscellaneous

    Other abilities that are not affected by critical hits and odds, due to other reasons.

    • Affected by critical hit damage
      • Critical hit Deception of Critical hit Shaco: Causes the next basic attack for the next 6 seconds to deal increased damage, which is described as "critical hit."
      • Spear Shot Spear Shot Critical hit Pantheon: Will critically strike for + 100% additional damage due to Sure Death's passive Sure Death if the target is below 15% of their maximum health.
    • Not affected by critical hit damage
      • Critical hit Freezing Burn of Critical hit Anivia: The modifier of double damage applied by being cool with Critical hit Icy Flash is considered a critical hit.
      • Critical hit GNAR! from Critical hit Gnar: Damage is considered a critical hit when the enemy crashes into terrain.
      • Critical hit Rolling Barrel Critical hit Gragas: Damage is considered a critical hit when the keg ferments after 2 seconds.
      • Critical hit Sow Desolation Of Critical hit Karthus: Acts as a critical strike when hitting a single target.
      • Critical hit Star Invocation of Critical hit Soraka: Damage is considered a critical hit when the enemy is hit with the center.
      • Critical hit Conviction of Critical hit Vayne: Double damage triggered by being hit against a wall is considered a critical hit.


     v · Champions Statistics
    Offensive

    Attack Damage · True Damage · Critical hit Lifesteal Armor Penetration Magic Penetration Skill Power Spell Vampirism Attack Speed ​​Movement Speed

    Defensive

    Armor Health Regeneration Magic Resistance Tenacity Health

    Utility

    Mana Mana Regeneration Cooldown Reduction

    Other

    Experience · Gold generation · Scope

     v · Champions Statistics
    Offensive

    Attack Damage · True Damage · Critical hit Lifesteal Armor Penetration Magic Penetration Skill Power Spell Vampirism Attack Speed ​​Movement Speed

    Defensive

    Armor Health Regeneration Magic Resistance Tenacity Health

    Utility

    Mana Mana Regeneration Cooldown Reduction

    Other

    Experience · Gold generation · Scope



    add a comment of Critical hit
    Comment sent successfully! We will review it in the next few hours.